The purpose of the revenge mechanic is to provide a player who is being outnumbered a chance to survive and perhaps even win. It's not designed around its name and has always been somewhat of a...
Type: Posts; User: kharneth888; Keyword(s):
The purpose of the revenge mechanic is to provide a player who is being outnumbered a chance to survive and perhaps even win. It's not designed around its name and has always been somewhat of a...
I'm not going for realism, this game is beyond that. I've never seen any point in the revenge mechanic. In any game, if you are greatly outnumbered you're more than likely going to die/lose. I don't...
Why?... Why? And to OP... Why? What's wrong with revenge? It's not EZ mode anymore. Revenge is dumb in general. When it's 4v1 you should just die lol.
That's a pretty standard method; if an option is being overly selected, whether it is overly powerful or not, it will generally be nerfed so that it is not overly selected.
There are actually quite a few times I've noticed getting revenge but dying a split second later and not being able to enter it despite attempting to. I've also seem enemies die in this exact same...
I wasn't responding to you. Your idea is fine, in theory. You've got some vague suggestions, like fix the feats that are bad and leave some feats from being universal, but in general I like the idea...
Okay, thanks. Maybe I'll try out Black Prior again and see if I notice anything.
Does this only happen with full block characters or does it also affect characters with bottom stances like Nobushi, Aramasha, or Jiang Jin? I switched to 0 guard dead zone after seeing this post but...
Hello,
What are the playstyles for each of the heroes, specifically the additional 13 heroes? How do they play when they're being played optimally or well?
I'm both considering playing/maining...
I kinda feel like the feats are too powerful for us to have access to them for the whole game. Some are not that good, but some level 3 and 4 feats would be great to start with and would be used a...