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    I've noticed that some folks have difficulty with...

    I've noticed that some folks have difficulty with the first set of enemies due to being more familiar with gunplay than melee combat.
    A few pointers I'd suggest would be
    - Holding down your...
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    Sticky: Gotcha, thanks for the help.

    Gotcha, thanks for the help.
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    Sticky: Can't seem to figure out how to get the shop...

    Can't seem to figure out how to get the shop interactive objects working. Are they only functional in the published map?
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    [PC MAP] Endurance

    https://i.imgur.com/NbHgFhz.png

    https://i.imgur.com/QEg6JfE.gif






    GAMEPLAY
  5. https://i.imgur.com/5h3f21S.jpg ...

    https://i.imgur.com/5h3f21S.jpg

    https://i.imgur.com/dTxRApN.jpg

    https://i.imgur.com/No8YWOs.jpg
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    Wow, that's a well done. Stellar work.

    Wow, that's a well done. Stellar work.
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    Not super sure that an abundance of obscuring...

    Not super sure that an abundance of obscuring foliage is an upgrade to a multiplayer map. The saturation in the original works well with the plain red texture choice, but when you tone down the...
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    Alright, sure, but that's competitive multiplayer...

    Alright, sure, but that's competitive multiplayer on maps designed to harbor it. Competitive multiplayer doesn't make much sense for a system designed around usermade and therefore unpredictable maps.
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    I mean... one of these things is a professional...

    I mean... one of these things is a professional sport that generally revolves around money and prizes. The other is, y'know, a casual multiplayer mode in a videogame. Sorta different tension here.
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    Creating a remake often just functions as a...

    Creating a remake often just functions as a homage to an artist, going off of their work to produce something fun that brings back memories for others. It's not something you would present for an...
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