That's not quite correct: weapon damage is added to crit and HS, not to TWD.
That's not everything; I also use expected value (possibly the most valuable part of the analysis) for "Crit"...
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That's not quite correct: weapon damage is added to crit and HS, not to TWD.
That's not everything; I also use expected value (possibly the most valuable part of the analysis) for "Crit"...
You can sometimes craft better gear than you can get from the vendors; it depends on what they're selling. For example, you can get the blueprint for the Super 90 from the Food Independence project...
Err...so you agree with me on that then?
Me too. That's why I provide the mathematical model; so you can do exactly that.
I have spent a lot more than that, but I agree it's more fun to...
Precisely! This is why it's so important to do the math to figure out what the damage really is, rather than just guessing, because the guesses can be out by a lot.
My go-to example for this is...
Yeah, it's really weird that they have a whole staff of people who have devoted significant parts of their lives to studying the marketing of video games, and all the information and experience from...
That's one of the best parts, sure. But many people find it more fun to look at and think about the gear, how it can be combined and what the interactions woudl be, rather than just slapping random...
It is helpful to the degree that we've identified a solution for you: switch to playing all your game on console, not PC.
As mentioned before in many, many other posts in this forum, PCs are...
Ah, there's another area where they've add huge amounts of blank space on the screen and so force more scrolling, in this case between three panels showing two forum sections each.
...
Right. But you said that in this game, "most of it being quite obvious." If it were so obvious, nobody would be putting status effect buffs on Ongoing Directive. (Ongoing Directive is clearly, though...
And who has ever argued otherwise on this thread?
That DPS can easily be 30% or so, if you have a look at an Ongoing Directive build that was recently posted to this forum.