Ya there's been a number of things about Ubisoft's direction the last couple years I haven't been a fan of, more from a customer service perspective than anything else, though. I'll definitely play...
Type: Posts; User: Razrback16; Keyword(s):
Ya there's been a number of things about Ubisoft's direction the last couple years I haven't been a fan of, more from a customer service perspective than anything else, though. I'll definitely play...
Ah I see - yes, I agree completely.
No doubt Dunia Engine 2's familiarity to the developers made it much easier to implement. And it runs fantastic. Not sure what's funny about that. I thought they did a nice job, if you didn't, that's...
That's great that you consider it playable - I simply do not, and many that I know do not. I think it's cute that you were so insecure that I had a different opinion that you needed to confront me...
If you could do some checking it would be appreciated. I see they released the "requirements" but really the requirements released don't tell us anything -- all list a targeted framerate of 30fps...
The game does not (and will not) have SLI support per Ubisoft.
I would also be quite interested in knowing their plans for SLI on Odyssey - if they are not planning to implement it, I'd like to know up front so I don't waste time following it.
Honestly my friend you might as well play it since you payed for it. Ubisoft doesn't care if you play it or not but since you payed for it you might as well at least play it. Just learn from this...
Guys is there a reason the vector SMG is unavailable in the game? I've read that it can be enabled with some rollback patch tweaking - would like to know why it's hidden? One of the best SMGs in the...
Right there with ya. Not purchasing a personal license for this game without SLI support. As you mentioned every previous game supported SLI and supported it well. It's really sad they're going the...