First of all, which booby-trapped hostage mission. There are at least two of them. For the one on the west side of the island, it's not difficult at all imo. Then again, I do utilize my AI teammates,...
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First of all, which booby-trapped hostage mission. There are at least two of them. For the one on the west side of the island, it's not difficult at all imo. Then again, I do utilize my AI teammates,...
https://i.imgur.com/K0TNSpY.jpg
Ok, so I've posted a bit here and on Reddit, so I'm going to probably copy-paste some stuff (so, it'll be a lot of paragraphs).
Regarding the overall game's story, gameplay features, and gameplay...
They haven't learned because Conquest mode doesn't bring with it all the improvements that have been made to the "story mode" of the game. It doesn't have the settings customizations and world...
Maybe if it didn't have all the stupid drones and sci-fi-looking enemies, and was something more than just Bowman talking to you over comms and a dumb storyline. It's hilarious how the island has 16...
I heard the WIldlands music once during the very first mission, and after that, it just plays Bivouac music. The Wildlands music is so out of place in this game, and especially in this mode. Would've...
Are they supposed to still be present in the story mode? Because they're still present in the story mode.
I don't like that they don't show up on thermals and there's no way to mark them. A basic tool for moving through minefields (and let's not mention how stupid the mine placement is) is something to...
There are other vests in the game that remove all pouches from the belt. It's just another way to spit in players' faces.
Sounds like it's not just that the games (GRFS, GRW, and GRB, since these three have a similar approach to stealth) make it too easy to take on vastly superior numbers, but that the ways in which we...