Far Cry 4 Reskins Update 3
The Golden Path, The Royal Army and the Royal Guard are all reskinned
To my fellow modders out there: I'm having troubles with my mod, and if anyone could help me out, I would much appreciate it.
- I still have no idea where the hell nomadobjecttemplates.fcb is, which is needed to edit the WeaponService. As it seems, it is no longer located in the generated folder.
- NPC weapon attachments are not graphically shown in the main game. All modified properties are changed, but for some reason, while an NPC carries a weapon, the attachments on it cannot be seen, when he dies and drops it, the attachments suddenly appear. This does not occur in the Map Editor.
- When I edit the archetype file of a hostile NPC, and include it in the mod, the game stops working when that hostile NPC is in range. This does not occur with allied NPCs.
What I've accomplished so far:
- Unlocked weapon attachments
http://i.imgur.com/f9gdcO1.jpg
- Trade available from Guns For Hire
http://i.imgur.com/D8A4oNf.jpg
- New NPC skins, personalities, and weapons
- Green Clothes for The Army, making them harder to spot
- The Golden Path soldiers have darker clothes, making them look more powerful
- The Golden Path soldiers are now more skilled, carry better weapons
- Darker, black uniforms for the Royal Guard soldiers, making them look like the ones shown on E3 footages.
http://i.imgur.com/cihAX40.jpg
http://i.imgur.com/vI3lzNi.jpg
http://i.imgur.com/iqpF0Fr.jpg
- The Commanders:
http://i.imgur.com/8zCo4jo.jpg
http://i.imgur.com/HezE53t.jpg
http://i.imgur.com/qVqzqyJ.jpg
http://i.imgur.com/iuh2kGO.jpg
P.S.: No other mods were involved. All of these were built from scratch.
AND THE NEW YEAR IS ALMOST HERE :) HAPPY NEW YEAR, EVERYONE!