I thought I would type up some of the listings from the game, I keep forgetting what does what so this will help me.
(Copied and Pasted from Battlemap where I posted it first)
EDIT MISSION OBJECTIVE (Type of SP Map you are creating)
ASSAULT = Eliminate all enemies.
HUNT = Eliminate all animals.
OUTPOST = Liberate the Outpost by killing all enemies. Avoid reinforcements by making sure no alarms are triggered.
EXTRACTION = Reach the extraction zone.
EDITOR SETTINGS
Camera Speed 10-60
The camera speed indicates the speed at which your view point moves in meters per second.
Camera Auto Scroll - On / Off
When enabled, the camera will make sure the cursor always stays within your view area when an operation occurs.
(Camera Auto Scroll set to OFF currently does not work on consoles which makes things very difficult indeed when lining up the view for editing)
Show Painted Vegetation - On / Off
enable or disable the display of the painted vegetation.
Show Fog - On / Off
Enable or disable the display of fog.
Show Water - On / Off
Enable or disable the display of water.
Show Map Limits - On / Off
Enable or disable the display of the map limit at all times.
Show Object Icons - On / Off
Enable or disable the display of object helper icons.
Show Nav Mesh - Select from Character / Vehicle / Off
The Nav Mesh displays the areas in which A.I. - controlled characters or vehicles can navigate. They can't cross disjointed areas.
Show Covers - On / Off
The covers, displayed as yellow rectangles on the map, represent areas where characters can take cover during a firefight.
Show Grid - On / Off
Enable or disable the display of the terrain grid.
Show Budget Grid - On / Off
Enable or disable the display of the A.I. restriction grid.
Show Occlusion Mesh - On / Off
Enable or disable the display of the occlusion mesh.
Keep Objects With Terrain - On / Off
When enabled, objects will keep their relative height to the terrain whenever the terrain is being modified.
In Game Invincibility - On / Off
When enabled, you will not take any damage or die when testing your map.
In Game Invisibility - On / Off
When enabled, you will be ignored by enemies, animals, and other characters while testing your map.
Confirm Object Deletion - On / Off
When enabled, you will be prompted to confirm your deletion of an object.
GAMEPLAY MAP EDITOR
It says Campaign but is under Map Editor - does this also count to User Made Maps - If I select Hard does that mean the A.I. will be harder ?
Game Difficulty - Easy / Normal / Hard
Adjust the game difficulty. You will take more damage on harder settings.
Vibration - On / Off
Turn vibration on or off.
Aim Assist On / Off
Let the game help you aim onto enemy targets.
Autodrive - Manual / Automatic
Land vehicles will automatically steer and maintain speed when you turn to aim at enemies.
Drive & Shoot Auto-Aim - On / Off
When driving, enemies will be automatically targeted when you aim at them.
Weapon Tagging - On / Off
Auto-tag enemies when aiming at them, as long as they are in weapon range.
PUBLISH (Found under map among the other option boxes)
Rename (Another chance to change the maps name)
Description (You can use these options listed below as a Tag to hint at the type of map)
N/A
Arcade
Artwork
Boat
CQB
Deep Forest
Easy
Funny
Guns Blazing
Gyrocopter
Hardcore
Holding Ground
Homage
Horror
Intense
Island
Lake Side
Linear
Long Range
Mountains
Non Traditional
Platformer - Race
Shangri La
Slow Pace
Snow
Stealth
Testing
Underground
Valley
Vehicle Friendly
Vertical Gameplay
Village
Water Based
Weaponized Animals
Weaponized Vehicles
Wingsuit Friendly
Publish
On PS4 it says (X) I imagine I press this to publish the map ? (Not tried yet)
(Also be very careful as it seems there is an issue where we can NOT delete maps once published - hopefully this will get fixed)
MODIFIERS
Choose one of 34 weapon loadouts, covering all weapon types. Experiment to find what works for you!
Players Inventory
Select the choice to get the specific weapons when the match starts - Empty slots means you have to find weapons to fill the slots.
All Rounder
Auto Cross / 1887 / STG 90 / M.700
Demolition
M-79 / .700 Nitro / U100 / RPG-7
Flame Thrower
.44 Magnum / Flare Gun / Flame Thrower
Small Guns
6P9 / D2 / M-79 / Skorpion
World War 2
MP34 / M942
Bow
Hunter's Bow
Bow Elite
Auto Crossbow / Recurve Bow
Grenadier
6P9 / M479
Grenadier Elite
A99 / GL-A87
LMG
69P / MG42
LMG ELITE
1911 / MKG
Pistol
Mark IV
Pistol Elite
D50
Pistol Stealth
6P9
Shotgun
Mark IV / M133
Shotgun Elite
A99 / SPA5-12
SMG
Skorpion / 1911
SMG Elite
6P9 / Vector.45 ACP
SMG Stealth
6P9 / MP5 (Silenced)
Sniper
1911 / SVD
Sniper Elite Bolt
D50 / Z93
Sniper Elite Auto
A99
SA-50
Sniper Stealth
6P9 / SA-50 (Both Silenced)
Rifle
911 / AK47
Rifle Elite
.44 Magnum / P416
Rifle Stealth
A99 / MS16
RPG
1911 / RPG-7
RPG Elite
D50 / LK-1018
1 Empty Slot
2 Empty Slot
3 Empty Slot
4 Empty Slot
Melee Only
(Nothing else works except Melee - not even throwables or bait)
Throwables Only
C4 / Mine / Grenade / Throwing Knife / Molotov / Meat
Player's Skills
Basic offers all takedowns, most weapon skills, and Lv1 syringes, among others. All offers everything. No Takedown versions remove the takedowns.
All
All / No Takedown
Basic
Basic / No Takedown
Health Bars (2-6)
Choose how many health bars the player will have
Disable Health Regeneration - On / Off
If enabled, health bars won't automatically replenish.
Disable Manual heal - On / Off
If enabled, players won't be able to perform manual heals.
No Fall Damage - On / Off
Falls won't hurt players.
No Fire Damage - On / Off
Fire won't hurt players.
No Explosive Damage - On / Off
Explosives won't hurt players.
Invincible - On / Off
Players won't receive damage.
Infinite Ammo - On / Off
Players have an infinite amount of ammo.
Unlimited Underwater Breathing - On / Off
Players won't run out of air while underwater.
Headshots Only - On / Off
Only Headshots will kill enemies.
One Shot Kills Enemy - On / Off
Enemies that receive one hit will die.
One Shot Kills Player - On / Off
Players that receive one hit will die.
Reckless Driving - On / Off
Vehicles that players are driving won't receive damage from falls and collisions.
Disable Wingsuit - On / Off
Players don't have wingsuit nor parachute.
Modified Jump Height (1-50 or OFF)
Change the height at which player can jump. The higher the number, the higher the player will jump.
Modified Gravity (2 - 100 or OFF)
Remove gravity. The normal gravity is 100.
Highlight Enemies - On / Off
All enemies are tagged at the beginning of the game.
Hunter's Instinct - On / Off
Animals are tagged at the beginning of the game.
Display All Enemies On Minimap - On / Off
All enemies are displayed on the mini-map at the beginning of the game.
Hide Minimap - On / Off
Won't display the mini-map in the HUD
Hide Ammo And Grenade Indicator - On / Off
Won't display ammo counter and the throwables counter in the HUD.
Hide Reticle - On / Off
Won't display the reticle in the HUD.
Hide Health Indicators - On / Off
Won't display the health bars in the HUD.
Countdown (OFF or 10-3600)
Adds a timelimit. If it reaches zero, it's game over.
Game Over When Detected - On / Off
If a player gets detected, it's game over.
Cautious Enemies - On / Off
Enemies in wave 2-5 will be more cautious; they have better vision and are quicker at spotting players and other events.
Disable Auto Combat Propogation - On / Off
When enabled, enemies in wave 2-5 won't be automatically aware of all the combats in the map. They will only join the nearby ones.
IN-GAME OPTIONS
In-Game Invincibility - On / Off
You won't receive damage while testing your map.
In-Game Invisibility - On / Off
You won't be seen by the A.I. while testing your map.


