I have a couple of water spout effects and I want them to go off randomly one at a time, I would like this to happen continuously, I found a video online on how to randomly trigger a visibility event but it didn’t seem to work so wondered if anyone can tell me how to put something together to achieve this.
I am assuming that the random number generator and the generic filter may need to be used but might be wrong.
Appreciate any examples people can provide.

