Hello,
A bonus X-supercross track from Redlynx has been added to track central (Flame Wars). It is an extreme track so get ready to fault. Test your true skills against friends and other players.
Regards.
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Hello,
A bonus X-supercross track from Redlynx has been added to track central (Flame Wars). It is an extreme track so get ready to fault. Test your true skills against friends and other players.
Regards.
is good to hear that there have added tracks to launch because my only fear is that the multiplayer passes too quickly .... I hope so meri dj2 there will be even more tracks from today and the D day launch multiplayer ...
To make it clear: The public matchmaking will only have the tracks that are in the beta. But TC will also have some other tracks from day 1 and they can be used for private matchmaking/spectator mode.
Cheers,
I will say it in French to be understood:
je vais le dire en français pour être bien compris :
la piste cité par Dj2 , ne pourra être jouée qu'en partie privé ( avec des amis ) c'est çà ?
si c'est çà , alors , est-ce que vous avez prévu de sélectionner des pistes créateurs pour alimenter vos pistes ( comme pour les tournois maintenant ) pour jouer en multijoueurs avec des inconnus ?
et éviter la lassitude du nombre trop petit de VOS pistes
exemple j'ai 150 amis XB1 venant de trials Fusion , seulement 10 ( au maximum ) sont connectés en permanence , pour trouvé 8 joueurs ( qui veulent bien jouer au multi celà va être difficile ...)
c'est pour celà qu'il est nécessaire d'alimenter les pistes multijoueurs ( d'en mettre plus , par n'importe quel moyen ) ... pour que nous puissions être accroc au multijoueurs avec des " inconnus "
I'm assuming there will still be tracks added to matchmaking later then? Probably even TC tracks? Because I don't think 10 tracks for matchmaking will have alot of replayability. And if you force people to go into private matches to have variety, matchmaking probably won't live that long. Don't really want to compare it to evo, but there we had a total of 60 trials tracks and 15 supercross tracks available for matchmaking.
I hope custom X-Supercross will be added to matchmaking rotation at some point too, like it went with tournaments.
Otherwise I predict it will go the same way of LocalSC tracks/FMX, very few quality custom FMX/LocalSC tracks were made on PC to this date, I dunno the numbers of other platforms, but I still assume Trials by far has the largest majority of tracks.
I hope there will be a large switch of Trials builders toward X-Supercross, but I do not expect it.
Of course 8 lane tracks will have some more use then local tracks, and somewhat easier to design a driveline for.
But for me personally the point is to easily play them with 8 players in matchmaking.
I want to have a positive approach, as I think the concept of the 8 lane tracks is awesome, but I also want it to last, and have variation.
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Back on topic on the Flame Wars track, it's a nice little extra, and liked the conversion of the ingame track into InfernoIV style.
Hi,
Yes, at some point, having user generated tracks inside the public matchmaking is something we would like to do.
We prefer just first do a feature that works well in its basics, and then expand it.
Cheers,