Classic example as to the short-falls of the SP IGE.
This video is a classic example of why the SP IGE will prove inferior to the MP IGE. The map you see in the video was made by an Ubisoft developer and features a very nice and detailed environment. The problem with the map is quiet obvious when you watch it. Even the person who made the video, after stating how excited he was to play the map (two or three times), couldn't help but noticing the obvious as the video went along. Here's my question to any serious mapper of the series, "Is it worth your time to create a beautiful map, only to be undermined by things outside of your controls (A.I.)? If anyone from Ubisoft is reading this, please watch the video below. With almost ten years of experience with the editor now (Ubisoft), has it come down to this now? Build an extraction map, swim and walk right by the A.I. and reach your target, without hardly any skill at all. I expect a lot more from you all than this. Please bring the MP IGE back.
https://www.youtube.com/watch?v=N2mf...r8GgUijtnrOUtA