Can we disable the "free camera" mode while buiding our track ? Because most of the builders (Me included) likes to put deco on what's visible with the traditional camera (Background, riding line) and thus leaves the foreground empty.
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Can we disable the "free camera" mode while buiding our track ? Because most of the builders (Me included) likes to put deco on what's visible with the traditional camera (Background, riding line) and thus leaves the foreground empty.
Hello,
It's not possible to disable it. It's expected that what is not seen with the normal game camera is empty. Official Redlynx tracks are built that way as well (and all games in the world are built that way :) ).
Players who will want to use the new camera modes (and that will probably be a minority) will use it either to see how things are done (so sharing learning is good, we shouldn't prevent it) or to do great screenshots/videos and in that case they will avoid to show the side of the track that is not done to look good. :)
We understand the concern and the same discussion happened internally but Trials is about sharing and empowering/giving visibility to the player, so it didn't make sense to constrain this feature.
Cheers,
i agree with eno so why stop us seeing the actual parts we cant like the far distance background decor and animations , example in zombie avenue in the distance i want to see how he created the siloutte and things like that but i cant so this puzzles me. I have a fare idea but the thing is eno , if every part of one persons track is open then so should everyones and the distance that is on the camera does not allow this which is doesnt seem like the aim of the " Tool for creators " theme that is being used for this. Reall this is camera for screen shots nothing more. the far background to some tracks are the most missunderstood points because these cant be seen so if it was a tool for creators we would be able to see this.
maybe if this is to be on the list of help for creators then a zone of somekind should be added to a creators track and then the camera fit to the entire zone of his/hers track
Its fun i agree but not sure that it will actually feed any creators hunger for information much more than nomral play can and slowing down in the replay.
I want to be able to see more with the camera its teasing :p
There is a limit of distance in free camera mode because bugs start to appear when the camera goes too far ;-)
where is slowmotion in replay?
It doesn't work!
^ How did it work in evo but not fusion! Didn't trials 2se have rewind or some other function that got scrapped?
The only new added feature that I see is the feature that takes away the features that made up the core of trials. :) Welcome to the future my friend.
simple question: why? :confused:
i see something is different how replays are saved in fusion, but dont know what exactly it is. afaik in hd & evo the replays are just the saved controls (?) but whats the difference to replays in fusion? and why is a slowmotion option not possible in fusion? would be nice to know, thanks.
some strange decisions over at redlynx... just when i thought fusion was kinda on the right track
stuff like this get forced upon ALL players... with sooo many really good ideas from the community you seem to try invent the wheel yet again, and it comes out square shaped?
first a new multiplayer that bury all the good things from evo,
and now a replay that show unfinished and empty parts of a track?
.... i absolutely dont get it
I'm on the fence about his camera thing... Albeit it's cool to look around Redlynx official tracks (and see how "one-sided-cardboard-cut-out" some of them are :D I do this style too), I don't know how comfortable I am with people gazing around my track. There is nothing really to see so far, since I didn't exactly put anything behind the blue camera, but it still takes away some of the magic for me, seeing how the tracks look without the creator guiding the camera. I for one am glad it is restricted to just a box around the rider. In this way I got to see a portion of the behind-the-scenes, but not too much. That amount of snooping is fine with me.
On another post I heard someone mention that tool cards should be visible in this free roam mode. Guess it's time I hide all my logic underground, where no one can find it. Going off the grid... :cool:
I am not an engineer, so I can't really give details. It has existed at an early point in the dev but the replay system is really fragile and both kept breaking and were really buggy. It's not impossible we find how to make it properly at some point but at the moment, it requires much more time than what we have, so it's not being worked on.
Although we all agree it's a really good feature. But there are a other really good features, so we have to prioritize and take into account the difficulty of each.
This new camera feature should not have been allowed in the in game tracks until the next dlc tracks, it makes all the RL in game tracks look really tacky and just... Not professional at all.
It's intended. Explained there:
http://forums.ubi.com/showthread.php...5#post10349265
And next DLCs tracks will be built the same way because it's how it should be done.
I'm sure there are a lot of more trivial things that people should be complaining about. the new camera feature allows me to take screenshots of cool parts of my riding from a different angle other than the original.
if you don't want people to see tacky parts outside of your tracks, then put cool stuff outside of it. problem solved, seriously don't lose sleep over it lol
The game doesn't break any illusions. People automatically assume that everyone is going to dissect every track they play to see what is happening in them. I can assure you this won't be the case. Either content makers will use the new cam for amazing screenshots, or builders who want to figure out things they feel are interesting in a track. I don't see alot of casuals using this feature to just look around in every track. Because why would they?
And people can descide for themselves if it's worth it to "break the illusion". But if you are already a builder, you know what's going on in a track, you know everything is catered to the game camera to make an illusion, so looking around doesn't even change anything. It's like building your own track, you know what's going on behind the scenes, but you still have to be immersed in the illusion yourself during testing if you want it to be a good track.
And think about it, if a casual dissects a track, "sees trough the illusion" maybe they will start to appreciate good tracks a bit more, or become interested in building themselves.
People should stop being egoistic because they feel it doesn't benefit them. Maybe it wasn't the feature you where waiting for, but that doesn't make it a bad one.
Let me just ask you 2 things
Do you think that without the selfie they would have released a feature that enables people to look around tracks ?
Why do you think this feature wasn't enabled for the career mode upon release of the game if this game is so orientated around creators if this is going to help builders ?
I dont care if people look around my track and also think this might prove to be a good thing in time after more freedom is developed in opening the world up , i suppose my main point was that they are trying to say that this was aimed as a tool also to help creators which i dont think it was. I think that this is simpy being used as tool for the creators so they can say that they have actually given us something because lets face it since the game has been released what new feature have they applied to the game that is aimed to the builders yet this game is based around people creating tracks.
I want something designed for builders something that is based upon what builders do in tc to keep the game actually playable apart from the dlc career tracks. We as builders refresh this game daily and i didnt want them using a tool that is meant mainly for something else as an escape goat and claim well its for that too. Its a selfie and the fact that it reaches far enough to see the tracks is
just by coincidence.
For riders of the game there has been lots added , tournements , teams , little emblems for the teams , leaderboards sorted and many many more updates but not too many for the builders. Ok patches on the editor stuff but not something that is just for serious builders. where is the builders leaderboards or information on what they achieved. Riding for me is the second part to this game building is my first but i there doesnt seem to much focused on updates or new things for us.
Just wanted too reply because its good to debate and find out people thoughts.
cheers basline:)
edit - sorry i did forget that they added a driveline event which was very cool so thought i would add it here as only just rememberd and thought it only right to mention it:)
u lost me with the egotistical bit ? . if i create something should it not be up to me what i do with it . im guna have to repeat myself but if i create a track .ie an illusion it should stay that way . because me the person who created it . for you to enjoy wants it to . simple as . im not against the camera bit if you could take stills in the game and use them or post them .but just having a camera 360 for no reason and upsetting builders is pretty lame . serves no purpose whatsoever . apart from being awesome obviously
I really have no problem with the new camera.
Even if it makes some tracks look like some western movie set (flat decor with emptyness behind the wooden fake buildings).
It's not available during gameplay, so the illusion is never broken during times where it matters most.
A track should NEVER be rated/downvoted based on some parts of a track that look ugly via the new replay cams but look fine otherwise during play.
It doesn't mean a decor need to be fulled 360 degrees around (it's a nice bonus with extra complexity to spare, keeping performance ok in the meantime by not overdoing it).
Teri, nicely put.
Kid, embarrassed again? :D
Does it work with old replays? Makes you wonder if they have done it as there's something to find?
The Replay Camera works with all replays. You may have to play the track once first to get it to load saved scores. It will also work on the game's tracks, making it much easier to find all secrets and squirrels in any track! (Providing they are not set as invisible until triggered)
As the RC is the game camera, anything in your track that relies on the position of the camera,Quote:
ATTN: Coders
such as the Object Data Source: Visible on screen,
can break while zooming around with the camera!
If you own the 360 version, check out "TEST Replay Camera 3". Play a round, then exit as usual. Watch your replay. Before the bike leaves the red area on the bridge, press X once and look ahead. The bridge will vanish and 1 of 3 things will happen.
1. You will fall and hit the alternate End trigger, passing the track in almost half the time! This will not affect your track score however, but it does open up an alternate route as an Easter Egg, providing the next 2 points do not occur.
2. You will get a message like "Cannot view replay anymore using Free or (other) mode. The replay will restart.
3. You will get the famous message of "Replay data is corrupt and cannot be viewed further."
I have not yet tested alternate driving lines, and if the control inputs can be turned off during a replay
egoistic because all the complaints are about "it breaks the illusion", wich it really doesn't during gameplay. Only when someone descides for himself if he wants the illusion broken. Why would you be upset if someone looks around in your track if it can potentially help them step up their own building? Like I said, I don't see casuals really use this feature. Either content creators or other builders. And in case you have forgotten, technically, once you upload a track, it isn't your track anymore. Your name might be on it, but it's property of ubisoft/redlynx and they can do with your track whatever they want.
but im not egotistical to make and spend my time to create something for you to play ?. yep thats really self centered of me . and i really cant explain seeing a tracks warts and all " should." if you have eyes ruin the illusion . because what the game camera sees is one thing and what the freecam sees is the mistakes/were its built/ were it ends / how it was made/ what was used . do u get the picture ?.
I am talking about an egoistic argument, that has nothing to do with taking time to create tracks for others. And I highly doubt the only reason why most people build is for others, mainly it's because you enjoy building yourself. I'm repeating myself, but I hardly doubt alot of people will really use the option to go around and look around every track. And why not give the option for people who are interested to see something you build in your track?
And don't get me wrong, I was on the fence about this too at first. But ultimatly it doesn't take anything away from the illusion while you play a track.
yea but thats your perception of the argument .of course it has something to do with the builder . its his opinion and your saying because he cant vent his opinion hes egoistical. i could say your argument and defence is egotistical . because you love redlynx whatever they do . i could use other words but i wont .
heres a treat for you bassline
oh and im by no means implying tracks in a game are great movies or track makers directiors . just the image
http://www.cracked.com/article_19001...childhood.html
I find those pictures actually interesting instead of them ruining something. It shows how you can be fooled by an artist. You don't have to see the images to know it's not real.
I watch channels on youtube like "cinemasins" (wich points out flaws in movies) or "screen junkies" (wich mostly laughs with movie plots). That doesn't mean I can't enjoy the movies anymore. (those channels are hilarious btw, so I recommend checking them out xD)
And again, I'm not saying venting your opinion is egoistical, I'm saying the argument itself is. And I seriously don't get why you keep thinking I agree with everything RL does...I have said several times that it shouldn't have been released in this state, that it was still beta on launch and in the process killed evo because alot of people switched, and I made several other posts/suggestions of things that should be improved. It's not because I don't complain about every new feature I am happy with everything, but I can only complain so much before I repeat myself over and over, wich is useless in my opinion. I want it to be a good game like everyone else, but like most, I understand that with the way they planned the evolution of the game we need to be patient for that. More complaining isn't going to speed up the process, so I try to stay constructive when I can.
I'm still lost as to why you say it is an egotistical argument. Is it because the illusion is one's own, and they don't care about other people's illusions? Or because the person thinks their illusion is best, and cannot be broken? :confused:
Either way, I've decided to accept this new feature as it does limit itself to how far you can "explore" and because I'm having a h*** of a lot of fun peeking around Redlynx tracks. :rolleyes:
I still felt bad though after I used the free cam to explore KushLand's new track. It was cool to see the inner workings, and playing it normally still created the illusion of a fleshed out world (his tracks are always awesome), but I felt like I was intruding into his workspace. Which is why I got really concerned when I read someone suggesting that tool cards should be visible. I'm not against helping people out with logic, I'll give anyone a hand who wants it, but for anyone to just go in and see my algorithms, whether they understand it or not, seems too much of an invasion of space for me.
Of course, this isn't part of the feature, and I for one hope it never becomes part of the free cam replay mode. As it stands now, I think it's fine.
...I'm still going to hide everything underneath terrain modes though (I'm putting on my crazy-conspiracy hat :D)
Also nice fine JolanXBL!
Quote:
Originally Posted by JolanXBL
I suppose you could turn the camera exposure to 0 if an object wasn't visible on screen? You could set it to "Bike -> Visible on Screen?" and then if not, turn the camera off with the exposure. No more Free Cam mode, but you could still take screenshots with the bike in them.
i agree i find them interesting . but they never were available for a long time and when the director was ready and comfortable to show . not instant access straight away 30 seconds later . . most probably because the director wanted to keep his mystique and illusion for you to savour . then later adds something for the fans who are interested in that stuff .
Nobody is better than anyone but to suggest that what someones values at what they think is their best asset is lesser than what someone else values as thier best asset is in my opinon a wrong philosophy to have. If kidmpc values his decor the same as bog values his logic then why is this ok to be stripped naked.
Agreed bog you spend hours on your logic but im not sure having the opinion that what you value is any better than whats someone else put their own value on i think your being alittle big headed. I agree it would be unfair to show your logic so why do you think that its ok to show what someone else is good at. Mpc decor is by far a step above your as your logic is with most creatos so your no better than any other builder whos highest value is in their decor. The reason for topics and discussions like these are to see other people points of view and if you cant see that some people hold what they do in the same value as you hold what you do yet thats ok to be tripped bare and show to the world.
There is proof that this feature is not really the best option to do with a newly built track. The proof is and its one people have forgot to take into account. Take alook at the example tracks and you will find no stupid backgrounds and parts that look like a scrapyard. everything is neatly trimmed and kept in order. All logic is more or less in order. There is not one thing behind the track that looks like its just fell off something. ITs tidy , neat and everything put away.
If this feature is so good then why was it not in the game from start one simpke reason
It cheapens the track and the career mode would not have been as effective if we could see behin the scenes. Our tracks should be treated with the same respect. The idea is fun but after time has past and the actual tracks has gone off track central.
Just because some things are held in high value to one person dosnt mean that what anyone else holds in high value should be ripped apart because they simply think its not as imporant as there own. Some views are alittle onesided and are not taking into account others people views.
As fun as taking the camera for a tour around tracks may be and one which should be done after a certain amount of time has passed this feature does nothing more than cheapen ones track. Thats the simple reason it was not embedded into the game from the begining. If people saw how pants the tracks actually looked , it would have been laughed at as a game
Where i am from peoples rubbish stinks the same , if some people think that their rubbish is better than the next , then your in for big surprise:) in life
Oooohhh, I see your post in the news section now. Hahaha I'm clueless to sarcasm on the internet. :p
I feel derpy now. My concerns were based off a joke :facepalm:
Loved your newest track by the way @Kid m p c!
Edit 1:
I'm also thinking about testing some ways to hamper this new free cam mode using the method Jolan came up with. If I find a way to disable the free cam mode I'll be sure to make a thread about it on the level editor section.