Hi
I have a problem with OPE objects flashing when they start their loop (it's a conveyer belt with barrels). This used to happen in Evo but usually only when the object was at the edge of the cameras view but in fusion it happens when the object is dead centre of the camera. It's as if the odject texture isn't loading fast enough when the object starts the loop. Is there a way around this? I'm on the 360 version.
Thanks

