Game Volume settings and Sound effects in tracks, what do you use?
I personally play at 0% music when recording videos and 100% otherwise when riding/building.
Game sound usually varies for me about 30-50%, mostly to reduce bike engine sounds overtaking the rest.
Of course this affects track building as each sound effect/looping sound can have it's own volume 0-200% and a setting for static or just distance.
Currently I am making a track with a lot going on sound wise and since I only play at 50% or less sound, it can vary a lot per player, as well I am trying to add dynamic music for extra atmosphere.
On one hand I don't want to deafen people playing at 100% with a 200% sound, on the other hand I want a track to have the right atmosphere and the right things to be hearable. I got a few different ambient sound areas, and a whole lot of triggered sounds.
Asking for an opinion/suggestion from other builders/players :)