New Update Coming to Trials Fusion!
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Greetings Trials riders, our first DLC Riders of the Rustlands is almost here but even before the first of 6 DLCs release next week, we’re going to have some new stuff coming to Trials Fusion in a new update. Not only will this update be filled with fixes and improvements for Tournaments, Track Central, the Track Editor and more but we are also adding a much requested feature. Track builders will now have the option to create custom Supercross tracks for the Local Multiplayer mode. Throw down 4 lanes of motorcross madness in the editor then invite your friends over and challenge them on your devious creations. The update will be out this Thursday, July 24th. "What else does it have?" you ask, check out the full patch notes below:
Title Update 3 Patch Notes
These Fixes are present on all platforms
General Bug Fixes
- Split times will show the player’s best score in the split when Default Ghost is set to “none”.
- When redeeming the Squirrel or Clown helmets from Uplay app, the correct reward will now be unlocked in the garage.
- Fixed an issue that caused the game to freeze or crash on some tracks.
- Fixed the localization of some message prompts and menus.
- A message now appears when the user selects a grayed out tab from the statistics menu.
- Fixed an issue where some data was not being synced between owner and friend.
- Fixed an issue where users were receiving in-game track notifications from friends who only owned the trial version of the game.
- Fixed an issue with bike and rider collision sound effects.
- Fixed an issue where an exclamation mark was showing in career mode when no new tracks were available.
- Using the “None” for the HUD scoring label now correctly shows no label instead of the word “None.”
- Fixed a bug where record beat notifications are displayed even when the user does not play single player tracks.
Tournaments
- Tournament XP will now immediately update the user's level and will be reflected in the Quick Stats Multiplayer tab instead of taking a few minutes.
- Completed tournaments menu now shows more than 15 tournaments.
- Fixed an issue that caused crashes on some tournaments.
- Fixed the reward highlight to make it more clear what reward you earned.
- Fixed a bug where the Tournament close dialog is not shown if the Tournament ends while in the quit Tournament screen.
- Fixed a bug where “Undefined” is shown in the closed tournaments menu.
- When a Tournament time isn’t saved, the player now receives a warning.
- Fixed Tournament screens to not display information during menu transitions.
- Fixed a bug where the game directs to the Garage if the user proceeds back to the race track selection screen and same time continuously pressing the RT button.
Editor
- Players can now create Supercross tracks for local multiplayer in the editor.
- Fixed an issue with textures in the editor.
- Right control stick will now still work if you disable FMX tricks.
- The track name will now update while sharing when you rename the track.
- Fixed an issue where instructions were not being displayed while sharing a Skill track.
- Players have the option to define controls uses for the “B”/”O” button in the Trials Fusion editor.
Track Central
- Fixed an issue where a custom feed was not saved if it searched only by track creator.
- Top rated feeds now shows the highest rated tracks first.
- Type / Difficulty / Creator feeds can no longer be accessed while searching for a track, which was leading to menu overlapping.
- Optimized Track Central searches for users with low bandwidth.
Local Multiplayer
- Fixed an issue that was causing the game to crash with certain settings.
PC Specific Notes
These Fixes are for PC Only
General
- When changing the resolution and starting a track, the duplicate glass-like image artifact is no more present.
- Game display won’t anymore go out of safe frame window upon changing the resolution from lower to higher .
- Black screen doesn’t appear anymore upon changing the Game resolution.
- Alt + Enter keyboard shortcut should now work.
- Fixed game crashes when user logs out from Uplay.
Graphical Options
- When user is attempting to change the bottom graphics options by clicking on the names, it will not change anymore the options several rows above. • Conservative Morphological Anti-Aliasing (CMAA) option is now added to video settings.
- Added an option to render particles with half definition to improve frame rate.
Editor
- Fix for copying spline point using keyboard, it adds a new spline point after previous one.
- User can now select another object without deselecting the previous one.
- The "medal times" menu can now be navigated using the mouse.
- The Song List menu now can be navigated by using the mouse.
- Fixed an issue when user remains stuck when scroll-zooming out far away from the map.
- Gizmos are not visible during gameplay in Test Track mode.
- When going back from the Object Properties tool after selecting the 'Crater 5' Object in the 'Terrain Modification Tool' using a Mouse and Keyboard, the game won’t crash anymore.
- Miscellaneous stability improvements of the In game Editor.
Track Central
- After title fails to download a track, the highlighting and selecting of the tracks will now work without issues.
Local Multiplayer
- Fix for automatic acceleration input if user resumes the game with Button A on Xbox controller for a keyboard player.
- Fixed an issue when multiplayer match cannot be completed after pressing A or Enter button when one of the controller is disconnected.
- Fixed an issue when player can join the Local Multiplayer lobby even when the Notification Center and Quick Stats tab is invoked.
- Fixed keyboard mappings to join multiplayer session does not appear after a keyboard player joins and then leaves the session.
PC Control
- Controller mapping button are now always displayed if player uses keyboard/mouse and then right analog stick.
- Navigating the suit menus with the mouse will not update the menu bar when hovering over an equipped item.
- Mouse wheel can now be used in How to Play menu and Credits.
- Mouse is now supported for the Report Offensive Content Menu.
B Button Control?!?!?! Must... control... excitement...
I know everyone including myself is excited about the return of custom Supercross :D But.........
Quote:
•Players have the option to define controls uses for the “B”/”O” button in the Trials Fusion editor.
Did I just read that right?... We can define the checkpoint reset button?....... :eek:
YESSS! :D :D :D
This is an awesome addition. It may not work as I imagine it, but just being able to use it as a control is good enough for me. I already can imagine a way to turn it into a Track Restart button for speed run purposes. This is a great addition to the game. I remember threads asking for this feature and here it is! Thanks so much for adding a community suggested feature!
Quote:
•Fixed an issue with bike and rider collision sound effects.
•Using the “None” for the HUD scoring label now correctly shows no label instead of the word “None.”
These two bug fixes are definitely nice as well. I know they are minor bugs, but it is nice to see the little quirks being patched too. I was having problems with my bike sound when I dynamically turned it the bike sound on/off, and hopefully this should fix it. The "None" label was just funny to look at. :p "You need None - 1000 to get Gold"
It's awesome to see such a big list of bug fixes, and the addition of both Supercross and a B button control. Keep up the awesome work!
- PneumaticBog484