Editor Problems, Fixes, Improvements - Help for Developers
hey guys, i will try to show you every problem or things that dont work properly (in my opinion) i found so far in the editor. just finished with the Common category and will continue when i got my motivation back... i found much much more! but too see all those problems at once makes me very sad and angry at the same time :( really hope i didnt forgot something below. maybe someone can help me with the english explanations? i´m not speaking english very well, i guess. still learning it. btw this is a lot of work and could take a while - searching for those problems is not my job. i would appreciate any help. thanks for reading.
- V1, V2, V3 etc. = Variant 1, Variant 2, Variant 3 etc.
- Every problem i show you was found before title update #1 was out
Common
- Game
- Arena cleaner: Texture problem on range lines
- Area condition: Texture problem on range lines
- Area selector: Texture problem on range lines
- Camera: While showing editor icons during a testrun, you see the edges of the custom camera
- Controller vibration: Missing option for duration. Its just active for like 4 seconds and will deactivate after that.
- Emitter: Texture problem on range lines
- Fail area (V1 - V7): Texture needs 50% Alpha like in Trials Evo to see whats behind it.
- Object pointer: Should be placed at Triggers & Events / Data sources like the Object getter
- Sound source: Missing "Reset on Checkpoint" option to uncheck
- Sound source - looping: Missing "Reset on Checkpoint" option to uncheck
https://www.youtube.com/watch?v=oPPPeaqviT0
- Explosives
- Bomb
- C-4 explosive (V1, V2)
- Dynamite box
- Land mines (V1, V2)
- Missile
- Red explosive barrel
- Sea mine
Every single explosive has nearly the same effect (that looks really boring compared to THD / TEvo) and we all know about the hitpoints problem already.
https://www.youtube.com/watch?v=HigTjkKI8wI
- Lights
- Hanging Light: Just a Pointlight, sould be a round spotlight
- LED light strip: Just a Pointlight
- Landing Light: No light at all
- Stadium lights (V2): No light at all
- Stadium lights (V3): Texture problem
- Spotlight (V1, V4): Light problem
- Spotlight (V2, V3): Texture problem
- Street lamp twin: Light problem
- Wall lights (V1 - V6, V10, V11): Light problem
I could not recreate all the light problems in the video, sorry. Try it out for yourself! Btw this is not a a problem with terrain, it also happens on objects.
https://www.youtube.com/watch?v=9F9IliBAVR8
- Decoration
- Checkpoint mid: No variations like on real checkpoints
- Rectangle (V1 - V20): Missing texture on backside and tone it doesent work properly
- Round (V1 - V12): Missing texture on backside and tone it doesent work properly
- Special (V1 - V8): Missing texture on backside and tone it doesent work properly
- Physics tools