Physics events, triggers etc
Hi, apologies as some of you may have answered this or similar 100 times over for previous version of Trials....
Fusion is the first time I've gone into track editor and I'm hooked but I have a question about physics events, triggers and making them work.
So, I have an object placed with physics turned off, I have a physics event pointing to the object and I have a trigger placed on the driving line pointing to the physics event. (the trigger is set to activate the physics event when the bike and rider hit the trigger area)
I've tried this a couple of times but can't get the trigger to activate the event. The object either remains doing nothing, is activated when the physics bubble gets close or, up till recently, just falls from the sky (I realised that I had to leave physics off on the object to rectify this)
Please help, I must be missing a setting somewhere????
Thanks in advance.