Disappointing Track Editor
As much as I love the game and how far Trials has come recently, I was slightly disappointed in the track editor this time around. And while it is by no means underwhelming, improving even more on the robust assortment of options pioneered by it's predecessors, it just doesn't feel to me like a Trials game without some of the gritty, grimy, broken objects that I am used to seeing and working with. I just can't help feeling that a few classic objects (seriously, is there no wood in the future?!) would have livened the game up a bit by adding some diversity to otherwise semi-repetitive looking tracks.
This is a Trials game after all, and with practically no broken or breakable objects, it makes it rather difficult to entertain the game's inherent destructive side.
I was really looking forward to a future where elements of the past coincided with the high-tech, glossy future that we were all intrigued by in the trailer. It would have made the title, Trials Fusion a bit more true to the experience... I just wish there was an option for importing objects from Evolution or something. THAT would be Fusion... But I still have to wait and see what the DLC has to offer. No doubt the guys at RedLynx have something spectacular in store for us that will make this the greatest Trials game that ever was or will be.
UPDATE: 1st DLC Riders of the Rustlands - ...Still no DAAAMN wood in the future!