About OPE on curved tracks ...
So I've got a problem I never came around on evo.
In one of my tracks called "Supraconductor" I used area effect forces on the bikes tires to simulate an magnetic effect.
I'm fiddling around with that again and like previous times I can't make it work properly on a curved track.
I've the position down nice and simple with ope's and position x/y/z feed on them. Because the forces need to point in a fixed direction relative to the bike (always down / in direction of the wheels - even if the wheels point upwards) I can use one single angular feed on the ope to achieve that.
Thats how i make it work on a straight line thats aligned to one of the global axis.
I've alwasy tried to make it work on a curved track simply by taking position x/y/z feed and angular x/y/z to ope but as soon as I drive the curve all the directions seem to get mixed up and my area effect begins to wobble around in seemingly random directions. I've tried for hours to change the angular axis, local/global ect.
But somehow there's something in the logic about how that works I can't wrap my head around.
So if there's somebody out there who has an idea or a solution I would appreciate it. Thanks.