OK, so a bit of back-story is needed here.
Basically back when Trials Evo first came out I created a Marble game (was trying to mimic MBU for anyone who knows that game). My game was relatively successful and i was pretty happy with how my levels turned out overall. There was however one thing that really bugged me and that was the camera.
The camera i created was basically just a glue piece stuck to a camera and aimed at the ball, the glue was inside the ball and was kept inside using an OBE. The problem i had with this camera was that as the ball picked up speed the camera would not be able to keep up.
What im essentially asking is if anyone knows of a better way of creating a third person camera that will always stay in its true position.
Thanks in advance! :)


