Couldn't find a specific thread for Bug and Issue Reporting so I've made this thread, if anyone has anything to add, post here and I'll try to keep the OP updated, if there is a thread for this already that I missed then mods please merge my post into it.
Editor
- When creating a Skill Game and trying to disable all bikes the game pops up a message saying something along the lines of "At least one bike must be selected for trials and supercross tracks".
- This message shouldn't pop up when making a skill game, it forced me to select a bike to use on a skill game that has nothing to do with the bike.
- We can't even make supercross tracks yet so this should say "Trials and FMX tracks"
- When taking a screenshot, the editor and upload screens thumbnail only shows an image from the bottom left of the screen where you took the shot, as if it's taking a 720p screenshot on a 1080p screen, but then when displaying the thumbnail in Track Central the screenshot shows an image of the entire screen, so I adjusted my view based on what the editor was showing me my thumbnail would be then it looked different on Track Central.
- Hit Triggers and Area Triggers are not activated by objects already in them or objects moved into them by an OPE.
- Hit Triggers are not activated if objects are set to "No Contact Response" despite game stating that they still send an impulse when hit on this setting.
- Area Triggers, Fail Areas and Custom Collisions are no longer semi-transparent making it very difficult to see and edit anything that happens to be inside or behind them.
- "Emission" settings do not carry over to a new object upon copying.
Main Game
- Highest Rated feeds in Track Central are not arranged by highest rated.
- Notifications I have already read will be highlighted as unread again every time I restart the game.
- In some of the desert themed single player tracks there appears to be lighting issues on the rock objects wherein if the object or the camera is moving the shadows will flicker.


