So ..no one else has asked
How did you do it?
Animation in a an SX track?
If you wanna share, I wanna know... You clever clever chaps
GO!
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So ..no one else has asked
How did you do it?
Animation in a an SX track?
If you wanna share, I wanna know... You clever clever chaps
GO!
Didn't see any animation, if I have a good memory. Gonna give a go on the track to reverify that.
PS : You should have asked that in their track thread. http://forum.redlynx.com/forum/image...icon/smile.gif
Funny, cause im the only 1 who ever mentioned it a couple of times yet i never asked how they did it. http://forum.redlynx.com/forum/image...s/icon/doh.gif
Its truly an amazing find! Hope we get some insight. http://forum.redlynx.com/forum/image...icon/drool.gif
I try to answer, it's not me but I know how they did that....
It's not OPE, there is no physics... first, you have to come back to a solo track to allow all objects...You have to use the transmitter (don't know if translation is good, it's the red arrow in the last DLc that generate objects...), with a good use of that tool, you can create a move straight that repeat again and again... come back to a supercross... normally you have a kind of "animation" like in tron legacy....
be carefull with that, it's like a sweet hacking, and some xbox freeze....
Wow
Dragonmickey
Thanks for sharing that dude...
And what a find...
And what you did with it looks awesome...
Be interesting to have a play with that
So... It seems the emitter is just broken
Mickey... Your explanation works a treat.. Thanks
But even using an emiter on a normal track http://forum.redlynx.com/forum/image...con_asleep.gif should say more than one emitter) causes my Xbox to freeze
Just awesome find man! http://forum.redlynx.com/forum/image...s/icon/eek.gif
If you emit another emitter, that can lead to problems.
http://forum.redlynx.com/forum/image...s/icon_lol.gifQuote:
Originally Posted by Jolan
I has problems justbnplaving 2 on screen at once
Let alone activating them