Exactly, it exploits peoples addictions, much like gambling... I agree 100%.Quote:
Originally Posted by EuphoricFusion
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Exactly, it exploits peoples addictions, much like gambling... I agree 100%.Quote:
Originally Posted by EuphoricFusion
Man you guys coulda fooled me....I thought Redlynx were here to hand out free ****.
They are a freaking BUSINESS! Making games to MAKE MONEY. Do people really forget that? http://forum.redlynx.com/forum/image...s/icon/doh.gif
THat is fine. We WANT to buy the game. One price. One payment. Once. And dont give me the DLC for Trials Evo and HD argument. We both know that is a completely different thing.Quote:
Originally Posted by Jarr3tt88
I wont be playing a game where I feel like I have to keep shelling out money repeatedly to get the full experience. Not gonna happen. Don't worry though, I am pretty positive they will make a ton of money off of this. Probably more money than Fusion will make them.
Well said. Energy based f2p models like this exist solely to exploit weak willed people with a poor sense of financial responsibility. No one here is unwilling to part with money to play the game, but if Redlynx is kidding themselves if they think that anyone will take Frontier remotely seriously if playing it at a competitive level requires shoveling money into the system on a daily basis just to be allowed to play.Quote:
Originally Posted by EuphoricFusion
Indeed. I like to play games on my own terms, and these sorts of 'freemium' mechanics are antithetical to that. Also, and as noted, this sort of energy system in particular can be unpleasantly exploitative. Ordinarily I'd be psyched at the thought of more Trials. This news is a real shame.
This is just it. Whoever concocted this system has no love for the people who use their products -they just want their money. There are so many cases of people going overboard on micro-transactions within a free product without realising because it's a sneaky way to conduct business. It's exploitative (on a sub-conscious level) of consumers and their addictive personalities as humans.Quote:
Originally Posted by EuphoricFusion
To reiterate Jook, I'm happy to pay (even an above average price), just not in this way where you can't keep track of what you spend. This is especially important with a game such as Trials. I know this is just business but, to me, this method of providing an "in demand product" is very shady and scrupulous.
Ok, simmer down. I hate a dispicable f2p model as much as the next guy, but we gotta see this thing for what it is. It's a means to expand their brand. The more people aware of it, talking about it, the better. F2p completely owns the mobile market, redlynx didn't really have a decision to make here. They spread awareness of the franchise to millions on the mobile platform to pull in more people for the real deal, fusion...and maybe, just maybe, give people a fun distraction for a little while they're away from their console. Seriously, why would any of us hardcore players actually want to play this on our phones hardcore for a long time? There's nothing as intuitive and comfortable as the console controls.
This doesn't take anything away from the fans, fusion is what we're all waiting for, and frontier just might help make that game a huge success. Say whatever they want about evo, I don't think it was as successful as it was supposed to be.
I'm excited to see frontier. I just hope the damn thing actually works. Phone games crash WAAAAY too much. I highly doubt my droid x will play it, possibly even the iPad 1.
I think it is important to complain. They did have a choice. There are thousands of games on mobile that you can buy and own. They did have a choice. Or I should say Ubi had a choice. You cant simply lie down and say "well, that's the way it is...". If enough people voice their disgust, things can change. Look at the xbone.Quote:
Originally Posted by Stllbreathnbuty
I wont simmer down, both sony and Microsoft have stated that their systems will support many types of marketing models. What do you think will happen to the trials franchise if Frontier makes more money than Fusion? Honestly think about it, a FTP console Trials is a real possibility down the line. The whole industry is heading in that direction. When the time comes that I cant play games on my own terms, when ownership is simply a memory, I quit. I am on the edge right now, with this news I don't see myself playing Frontiers or Fusion... Or any game newer than the n64.
Here's how I see it. Mobile markets are completely inhospitable to traditional business models for games. A studio can't charge a typical $15-$20 fee for a game because no one on the app store will look twice at it, even though it takes the same amount of time and budget to make a phone game as it does for any other platform. There's nothing wrong with turning to free to play, and it even has huge potential benefits to consumers who can choose just how much they want out of a game and just how much it's worth to them.
It's when your business model is at odds with the integrity of your game design that a problem arises. I would be happy if Frontier charged me for each additional track, if it charged me for rider customization items, if it charged me for collections of items to use in the editor. But for the very right to play the game to be locked behind an ever dwindling "fuel" source is preposterous. If you're going to start charging for made up resources that cost you nothing to produce you may as well charge for access to the buttons on the screen. "Want to use gas? That's $10. Need to lean left? That'll be $5."
And dismissing Frontier as a "distraction" because "why would any of us hardcore players actually want to play this on our phones hardcore for a long time?" is a cop out. Trials is all about challenging the player to improve themselves and if Redlynx didn't think their game was worth taking seriously they may as well trash it, because it's clear from their previous output in the Trials series that they take pride in work that they attach that name to.
And as an aside, I don't even see this sort of model working with Trials. Games like FarmVille thrive on the small minority of users who can't help but pour money into the system because they can't stand to fall behind. They pay money to get ahead of where they would be otherwise. In Trials progress comes from dedication and practice and the type of player who is willing to part with cash to get ahead in the game will soon be discouraged when they realize that they can't buy skill, while the type of player who has skill will be put off by the cost of constantly replenishing their fuel.
I understand the necessity for f2p and I hope as much as anybody that Frontier thrives and attracts new fans to the community, but if the game behaves as reported all I can see is dissatisfaction from all sides.
I'll complain when f2p is the only way to play trials on a platform that it's truly meant for.Quote:
Originally Posted by jook13