Thanks for this, good to know I won't be totally clueless when I first get into the editor. Now I can realisticly plan my ideas before release. http://forum.redlynx.com/forum/image...on/biggrin.gif
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Thanks for this, good to know I won't be totally clueless when I first get into the editor. Now I can realisticly plan my ideas before release. http://forum.redlynx.com/forum/image...on/biggrin.gif
This is absolutely awesome! Can't believe there's going to be so many videos, great to have an official tutorial list that we can refer to. Will be exciting to see how different people use the editor and find new tricks and tips http://forum.redlynx.com/forum/image...on/biggrin.gif
So pumped for this now and glad to see everyone's being so positive about all the info that's come out in the last week or so!
Great videos thanks
Thank you for the tutorial videos. I'm thrilled at the idea of having a good understanding of the Evo editor before the game releases. Some of the questions I've had on the back of my mind have now been addressed and I look forward to the rest being taken care of soon. So, again, thank you. http://forum.redlynx.com/forum/image...on/biggrin.gif
So you can't place a curve in your driving line without there being a checkpoint? Surely i'm mistaken.
WOOOOOOOOOOO!!!!!!! Editor videos http://forum.redlynx.com/forum/image...on/biggrin.gif Tutorials galore I love you redlynx!
Suggestion! Have an annotation link at the end of each tutorial to the next in the series!
No. You don't need a checkpoint just because you add a spline point.Quote:
Originally Posted by xMotionSickness
There can be curves in the driving line with out check points. In the Gamespot demo video the guy playing the game laid out a circular track but forgot to add checkpoints and there were about 6 or 7 curves in the track.Quote:
Originally Posted by xMotionSickness
Spline points are needed for a curve.
32 vids?! http://forum.redlynx.com/forum/image...s/icon/eek.gif Above and beyond. http://forum.redlynx.com/forum/image.../icon/clap.gif Thank you!! http://forum.redlynx.com/forum/image...icon/dance.gif
To clear this up.Quote:
Originally Posted by B00ME
Spline Points and Checkpoints are completely independent. By choosing the first two spline points two checkpoints are created.... just because you need two of them for testing.
However those two checkpoints do not need to line up with the start or end point. They must contain those two checkpoints but there are no other limitations of the possibilities to place spline points (except if you want to make an extremely short curve).
New spline points can be added from the two beginning ones. This is done to make the line consistent. Therefore they are not eligible in the game menu (unlike checkpoints).
My mistake, thanks for the correction. http://forum.redlynx.com/forum/image.../icon/clap.gifQuote:
Originally Posted by Happyflow