a.k.a. physicsQuote:
Originally Posted by BigJ29
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a.k.a. physicsQuote:
Originally Posted by BigJ29
Thank you! Maybe I can finally experiment with making a car again without the danger of it self-destructing every time I pass the trigger.
Letol I know how you feel. lol
Also make sure you turn on "LOCK TO DRIVING LINE" for the ramp.
This makes sure the vehicle doesn't turn left or right and go off the track.
YEAH!!
That's what i do
Been a while since last post eh
hmmmm...I wonder what would happen if I DID go off track =-o Unexplored territory! I bet there is some squirrels.Quote:
Originally Posted by shotaneric
Thanks man helped alot!
This is good advice for 99% of the time.Quote:
Originally Posted by shotaneric
However, I have 1 map where the ramp isn't locked to the driving line, so the cart starts to veer ever so slightly as it goes over it's required obstacle, and once the rider is ready to move off the cart, he actually bounces off and over the front left wheel of the cart, because the entire cart has shifted slightly and the wheel is now on the driving line (which wouldn't happen if I had locked the main ramp to the driving line). I think this effect turned out pretty cool, and adds the feeling of an extra dimension.