[How to?] Use & counter the Bodyguard
Many things have already been said about how to use and counter a bodyguard. Our Game Design Team made a little guide for you:
How to use the Bodyguard
• Used with an active lock, the bodyguard will move toward it and try to stun the locked character. In this case, only the duration represents a limit. Once passed, the bodyguard stops.
• Used with no lock, the bodyguard will check within its activation range to find a pursuer. If he does, he’ll move toward them to try to stun him. Else, the bodyguard will wait. Range and Duration both are a limitation here.
- A sound FX is played with the activation, as a warning for all players around.
- Bodyguards only walk most of the time, and start jogging only in the very last meters to reach the pursuer and insure the stun.
- Lookalikes around you or your opponent have more chances to become the Bodyguard.
How to counter a bodyguard:
• Find an acrobatic position. This reveals you to other players, but you will be out of the bodyguard’s range.
• Stay away from the bodyguard until it stops being active. Remember the bodyguard only walks while far from you. Keep a distance of at least 3-5 meters for a few seconds is enough.
• Some counter abilities:
- Bodyguard: if used to stun the opposing Bodyguard. Lock the bodyguard, and use your own bodyguard.
- Firecrackers: Bodyguard is scared as any other NPC.
- Money Bomb: Bodyguard is as greedy as any other NPC.
- Morph: Bodyguard loses its skin and then, stops being a bodyguard.
- Smoke Bomb: Bodyguard is stuck as any other NPC.
- Tripwire Bomb: Bodyguard triggers it (if previously set).
• Conditional counters: Bodyguard and Decoy. In some situations, the opposing bodyguard could become your own decoy or guard. Very conditional.
• Abilities to earn time: Knives and Time Phase can be used to slow the Bodyguard, and then earn time.