Details you might have missed - crosspost from reddit
Hey everyone! I have been obsessing a bunch over this game and am awaiting the answers to questions on the Q&A thread on the Ubisoft forums. So while I am waiting I figured I'd take a close look at the trailer and see if I could spark any conversation about some of the smaller details shown.
On the Live Map
- Group members are marked with name
- Orange dots with numbers - My guess is other players or groups
- "Vendor" Locations with yellow diamonds
- Dynamic event locations marked with Blue dots
- Orange and blue shaded areas of the map. Orange area marked as "Dark Zone"
- Large orange circle around the NYC Office of Emergency MNG. Label next to it says "Secure". Possible Safe House location?
- Bridges end with destination markers. Possible map loading at these points
The HUD
- Health and ammo on bar and in number format
- Active skills or perks shown below health bar
- Group members shown with status, health, perks, AFK status, and a symbol for whether they are playing on the ground or from a tablet.
- Group members shown with clan tag
- Able to scan NPC's for infection
- Also able to scan for the cause of death on a body
- Main player's Skill perk called "Pulse" acts like sonar or wallhack. Locates nearby enemies and highlights them through walls with red. Effect has a countdown until it wears of. Also a red bar signaling the cooldown on the ability.
- Players have points to spend on unlocking other skills.
- Other seen Skills: Group Heal, Distraction Device, Indomitable (Anti Crowd Control), Adrenaline Boost, Seeker Mine
- Separate section called Talents
- XP awarded for kills. More xp for harder NPC's
- Damage output shown when shot lands
- Group buff from the Tablet player showing an increase of 20 damage
- Items highlighted - Food, water, Med kit, Weapon type
- Map in the police station can be used to update your map. Possibly allows you to find events that other cannot.
- New weapon shows name, damage range, accuracy range, magazine size, and attachment capabilities
- Extraction countdown of 90 seconds shown after flare launches
- Enemy players' names and clan name shown after player uses Pulse
- Red lines connecting close enemies. White line connecting teammates. I assume this is meant to keep you from accidentally firing upon a friend. This might also indicate that friendly fire is possible.
- Level of Event at construction site displayed as Level 3
This isn't everything. I'll try to update this with anything others find as well