Far Cry 3 is a game I find myself not wanting to play unless SP or COOP so I really hope we can get a new game mode that will wet the appetite of the run and gunners / attackers and adrenalin seekers of this game because I can't be the only one who finds the current modes and play UN-exciting.
Unfortunately I have struggled a lot with Multiplayer - I just find that there is far too much defending to be done - there is nothing wrong with the actual game modes but I believe they could have been so much more fun with some tweaks, I have listed my issues but also would love to see some form of DLC - I understand the majority want Capture The Flag but I myself would like some Solo Killing - See what you think.
Obviously my post is quite selfish - but I am in hope that enough people would like a form of change and in hope that something cold be done at some stage - Even with the many changes people want such as vehicles, a lobby/playlist I myself will still struggle with these game modes and it looks like without something faster paced or fun I am going to have to look elsewhere for my kicks and I have always loved the Far Cry Games,
DOMINATION MODE
In Domination I captured all points in 26 seconds (placed them all very close in the editor while running this test, The map time was set to 10 mins) So I sat with all 3 points captured and the match finished with around 3 mins 40 seconds left (approx)
That means that from the first few seconds a team can start capturing nodes and after 26 seconds they have all 3 in their possession but the match would still play out for a further 6mins 14 seconds (approx)
That to me is a very dull and boring mode, with some opposition that get to capture a node several times over the 10 min match we are most likely to play for the full 10 minutes - also a team that is losing can at times have players that jump out of the game leaving the team weakened and this would make it even more difficult for them to turn things around.
I would have said that once a Team captures ALL 3 domination points (nodes) the bar should move faster in their favor - this would cause the other team to panic and give them a sense of urgency and the wining team are getting a reward for working as a team and locking the stations down, Right now my own personal opinion is that Domination is extremely dull and boring, like going through the motions but no excitement - I find myself praying for the clock to tick down faster in almost every match.
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TRANSMISSION MODE
Ok I got to Transmitter One with the clock at 09mins 20 seconds and I started capturing this node.
It took 20 Seconds to Capture (clock now at 09mins) and I am told to Defend
With 7 mins 20 seconds remaining I get the message Transmitter One Fired Up (That took 2 mins) now a second Transmitter also comes into play and is available to capture but Transmitter one still has a little more time to defend.
At 0620 left on the clock I get this message "We got everything on Transmitter One lets go" (So basically I could have spent 3 mins defending)
I understand that the player could go looking for a killing spree and stop the enemy from getting close to the transmitters once they are active but come on defending for this amount of time is just so boring for the run and gunners among us - and as stated simply killing other players alone is not the best way to earn XP - so we are forced into camping / defending which for me is again tedious and boring.
Now if I were to capture the Transmitter and say defend for 40 seconds then that would be more like it (but I understand the map size could be bigger so it could take longer to get to the transmitter, but at the same time the Transmitters would come into play more so it would force movement around the map getting to / from them, not sure if others would like this but the current mode is not one that I want to play - I simply wait for a time to tick down while watching a bar move extremely slowly from one side to the other - again with a 10 min time you will see this run its cause in every game, no way of dominating and ending the game early - every match is a 10 min match.
Team Death Match
This is what it says, not a lot to say except I wish that instead of that **** scroll bar I would rather see how many kills the team has and then be able to work out that if we are set to 50 kills and we have 45 then 5 more kills will win the match, unfortunately we play out for the duration of the time again - it isn't such a problem in this mode but again the adrenalin junkies have no cause for risk as the timer is going to run its cause anyhow - It would have been nicer to see how many players got how many kills so the movie at the end shows the top 3 number of kills and XP - But kills don't matter in this mode - it is all about working as a team and the XP (I forgot - Far Cry is not what it was)
FIRESTORM
This can end early and can be fun for me but I have had some bad experiences where players have left very early and the match has ended very early (which isn't a bad thing for the team with hardly any players on their side)
There could be a little confusion with some players, but for me it's my No.1 choice mode as the rest are like watching paint dry.
Here is an alternative that I would love with 3 spin offs (seen in lots of other games)
DEATH MATCH
Just the random Death Match mode seen in almost every other FPS to date, we could lose that scroll bar and instead it would work on kills alone, I am unsure how this would work with the end of match movie because they appear to be linked to XP - I would personally scrap it on this mode and just have a kill cam type thing where it zooms in on the player with the most kills as the timer ends or the number of kills is reached.
So the spawns, they would work from the random spawns only - have them set into their new Mode Menu so all players start in a random spawn and once killed they take up one of the available spawns.
Now the spin off mode - LAST MAN STANDING
This has always worked well and been fun / exciting in many other games, basically the last remaining player alive wins, the kill/player cam zooms in on them as the match ends and any killed player goes into 3rd person perspective view where they can watch the action through another players eyes and have the option to scroll through the remaining players who are alive. Obviously a time limit is needed as dead players won't sit forever waiting.
PSYCHO
This is simply based off the Psyche Gas which many players including myself have not seen as it takes ranking up to around Level 73 to experience (such a waste)
Basically it's the opposite of Last Man Standing - we start with one player who is in the form of a Dark Demon with piercing eyes and there is the whispering noises in the background) as the effects of the Psyche Gas are - once this player makes a kill he then gets an accomplice (so there are 2 of them in this form) they stay like this for the duration of the match.
Each player killed would turn into one of these Demons and would look the same, Give them a slight boost in speed and armor / health and it would be more to their advantage that they will eventually win.
Their goal is to take down and transform every player - the winner is again the last man standing but instead of players sitting out watching they all become demons on the same side - I believe this could be a fun game of cat and mouse.
The main issue I would see is how the Team Support works, I would say either take it out or restrict it to specific choices and make them hard to earn - also I would have the mini map off as default and see if the player cam can replace the end of match movie.


