Would Use4renders be possible?
Guys,
I have been experimenting with differnet resolutions and configurations in anticipation of getting my 5th and 6th screens (3 over 3) up and running and the game engine will put out all kinds of different size and shape windows. I had a 3840 X 2048 window going and still had 60FPS. Your primary screen must be top left and then the game will span the desktop whatever it is. I was missing two of the screens yet but the picture was that big. I also put in 4096 X 768 and was able to get the game on 4 screens side by side. Of course that puts the center of the cockpit between two screens which is not usable, but....
Would there be a way to mod the config fiile or the program itself, save the aspect and get that fourth screen to be looking directly behind? I tried changing Use3renders to use4renders but when it luanches it adds "Use3renders=0" to the config file. I've tried all kinds of things in the config but nothing has worked so far. But if I can get 3renders (left front and side view) on 3072 X 768, and I can get a wide front view at 4096 x 768, does it seem that far a stretch to try and get 4 renders (left, right, front and back) on 4096 x 768?
I thought I remebered reading something about people adding a camera somewhere but I can't find that thread. Any input is appreciated... F.
If it matters, CyberpowerPC i7 3770, GTX 680, 16GB ram, 1000W PSU, 2TB HDD, TH2go Analog in DVI-I to 3- 19" 4:3 1280 X 1024 LCD , 1- 19" 1280 X 1024 LCD in DVI-D, coming soon- 2- 19" LCD in HDMI and Dispaly Port.