-
I will describe where you may find all of the weapons in the game.
The game occasionally randomly assigns some of the weapons to the sand creatures. When you defeat four Raiders, you might get three of one weapon and one of another weapon. If you die and fight those same four Raiders again, you might get three of a different weapon than the first time.
Click on each Weapon Gallery item to see its description. I have interpreted the symbols on the various weapons to be translated as follows:
<span class="ev_code_YELLOW">fist</span> = powerful
<span class="ev_code_YELLOW">raindrop</span> = heals the prince with each hit to a sand creature
<span class="ev_code_YELLOW">rainbow arc left arrow</span> = knocks enemies down on first hit
<span class="ev_code_YELLOW">shield</span> = is nearly indestructible
<span class="ev_code_YELLOW">skull</span> = takes health from the prince per hit to a sand creature
<span class="ev_code_YELLOW">straight arrow</span> = you will inflict maximum damage to the enemy when you throw it
I associate a number with each weapon that identifies the order in which I found the weapon.
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MAIN WEAPONS
http://i4.photobucket.com/albums/y13.../1MainMenu.jpg
http://i4.photobucket.com/albums/y13...raFeatures.jpg
http://i4.photobucket.com/albums/y13...lery/3main.jpg
1 = Eagle Sword.<span class="ev_code_GREY"> You start with that sword on board the ship.</span>
<span class="ev_code_YELLOW">Description:
A noble and powerful blade. Fit for a prince.
Use it on a 3-combo attack</span>
2 = Wooden Stick.<span class="ev_code_GREY"> When you first reach the island, you find a wooden stick.</span>
<span class="ev_code_YELLOW">Description:
This sturdy wooden stick is a weak replacement weapon.
It can only chain 2-combo attacks.</span>
3 = Spider Sword.<span class="ev_code_GREY"> Location: Fortress Entrance - (Present). When you first catch up with Shahdee before you fight your first CrowMaster, you grab it.</span>
<span class="ev_code_YELLOW">Description:
This ancient Sword is common on the island.
Use it on a 3-combo attack.</span>
4 = Serpent Sword.<span class="ev_code_GREY"> Location: Hourglass Chamber - (Past). When you first arrive in the Hourglass Chamber, Kaileena gives that sword to you.</span>
<span class="ev_code_YELLOW">Description:
This very special sword server as a key
and lets you perform a more powerful combo</span>
5 = Lion Sword.<span class="ev_code_GREY"> Location: Central Hall - (Past). Kaileena gives it to you after activating a tower.</span>
<span class="ev_code_YELLOW">Description:
This mystical sword lets you store energy.
Use it to unleash the energy for devastating attacks.</span>
6 = Scorpion Sword.<span class="ev_code_GREY"> Location: Prison - (Past). You will find it in a large room after the Dahaka chases you through the Catacombs and the prisons.</span>
<span class="ev_code_YELLOW">Description:
This sword is stronger than walls.
Use it to find secret places on the island.</span>
7 = Water Sword.<span class="ev_code_GREY"> Once you have found all nine Life Upgrades, grab it in the Hourglass chamber.</span>
<span class="ev_code_YELLOW">Description:
This sword is not well-Known.
According to legend, It has more power than imaginable.</span>
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SWORDS
http://i4.photobucket.com/albums/y13...ry/4sword1.jpg
http://i4.photobucket.com/albums/y13...ry/4sword2.jpg
<span class="ev_code_YELLOW">01 (A1) = Buyasta</span>
From a Raider in the lower hold of the ship at the beginning of the game. It was a plain-looking sword.
It is also one of the main swords on the top deck of the ship during the first training battle,
or when descend the sail and fight Raiders, the sword from the Raider fighting the man is Buyasta before you travel along the side to the stairs,
or from one of the Raiders summoned by Shahdee when you grabbed the Spider Sword before the first CrowMaster fight
or from a Raider after CrowMaster on floor of "Fortress Entrance (Present). Reach the Fortress Entrance (Present)"
or from one of the two Raiders after gaining the Eye of the Storm (slow down time) at "Fate's Dark Hand. Southern Passage (Present). Return to the Hourglass Chamber" before first see the Dahaka.
Attack Power 2/8
Block/Endurance 3/8
Attack Speed 6/8
<span class="ev_code_YELLOW">02 (B1) = Zarich</span>
From a Raider in the lower hold of the ship at the beginning of the game. It was an ornate curved sword
or on the top deck of the ship during the first training battle
or from a a Raider after you pass 3 Silhouettes at the long stairway in the hallway that leads to the Central Hall at "Central Hall (Past). Chasing the Girl in Black (Past)"
or from one of the Raiders in the Central Hall (Past) on the ground floor, or your might get one from the lone Raider on the balcony
or from one of the Raiders on the ground floor in the "Southern Passage (Past) Chasing the Girl in Black" (Shahdee)
or from one of the three Raiders in the first shack on your way to the Mechanical Clockworks Tower
or from one of the Raiders you fight outside before fighting your first Brute on your way to the Mechanical Clockworks Tower
or from one of the three Raiders you fight in the "Clockworks and Gears, Mechanical Tower (Past)" as they enter from a shack
or from the Raider waiting for you as you jump from moving pillars and off the wall section in the "Clockworks and Gears, Mechanical Tower (Past)"
Attack Power 3/8
Block/Endurance 3/8
Attack Speed 3/8
<span class="ev_code_YELLOW">03 (B2) = Kerena</span>
From the first CrowMaster battle at the Fortress Entrance.
or from the CrowMaster in the Water Maiden Garden Hall (Past)
Attack Power 8/8
Block/Endurance 1/8
Attack Speed 4/8
[Extra Fist on the right] [powerful]
<span class="ev_code_YELLOW">04 (B4) = Dena</span>
From the weapon rack after gain Recall in the "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from the weapon rack on the middle platform in "Southern Passage (Present). Reach the Hourglass Chamber (Past)" after seeing the Dahaka break open the grate in the wall
or from the weapon rack in the "Fortress Entrance (Past). Reach the Hourglass Chamber (Past)" after going from a time warp portal room into a familiar room, but a black creature throws an axe in your direction
or from the weapon rack on a ledge in the "Clockworks and Gears, Activation Room (Present)" after fighting Keepers and exploding a beast to break a wall, jump across, and bounce up to an area with a BladeDancer and some Keepers next to a large stone
or from the weapon rack on the way to the Garden (Past) (the second floor rear garden) after turning the rotating lever and entering the doorway
or from the weapon rack in the Garden (Present) after swing on tree branch to a landing with three Keepers and a BladeDancer
Attack Power 4/8
Block/Endurance 2/8
Attack Speed 6/8
[Extra Tear Drop on the right] [on each hit, heals the Prince when hit an enemy]
<span class="ev_code_YELLOW">05 (D3) = Rustam</span>
From the weapon rack after the fountain before the first Silhouette fight in front of the tall flight of stairs in the "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from the weapon rack on the second floor of the Garden (Past) (the second floor rear garden) near the CrowMaster
or from the weapon rack near a rotating lever on the second floor of the Garden Waterworks (Past) garden with tall water spouts
or from the weapon rack on the third floor of the Garden (Present)
or from the weapon rack in "Find a Way to the Throne Room (Past), Southern Passage (Present)" after Dahaka throws the SandWraith down a boarded shaft
Attack Power 4/8
Block/Endurance 4/8
Attack Speed 5/8
<span class="ev_code_YELLOW">06 (E3) = Mainyu (Sword)</span>
From the weapon rack at the Sacrificial Altar at "A Damsel in Distress. Sacrificial Altar. Chasing the Girl in Black (Shahdee)."
or from the weapon rack in the Central Access Hall near the water fountain
or from the weapon rack in the Garden Waterworks (Present) with an invisible Assassin and a CrowMaster
or from the weapon rack in the "The Face of Time, Sacred Caves (Present), Find the Mask (Present)" just outside the large platform of Silhouettes and Scavenger beasts
or from the weapon rack just before the final battle area in "The Warrior Within. Hourglass Chamber (Past). Find Empress *** (Present)"
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 3/8
<span class="ev_code_YELLOW">07 (C1) = Haoma</span>
From one of the Keepers (red bandits) in the "Clockworks and Gears, Mechanical Pit (Past)" at the bottom of the stairway that contains a water fountain
or from a Keeper (red bandit) on one of the walkways in "Clockworks and Gears, Mechanical Pit (Past)" (with spoked wheels, vertical platform, fireplace, spillway)
or from a Keeper (red bandit) near the exit door which you open using a hanging switch in "Clockworks and Gears, Mechanical Pit (Past)" (with spoked wheels, vertical platform, fireplace, spillway)
or from one of two Keepers (red bandits) at the top of the Mechanical Pit (Present) with spiked beast and weapon rack
or from a Keeper (red bandit) in the middle ledge or middle walkway in the Mechanical Pit (Present)
or from a Keeper (red bandit) in the vertical shaft in the Mechanical Pit (Present) on the way to the "Clockworks and Gears, Activation Room
(Present)"
or from a Keeper (red bandit) in the first Prison (Present) hallways after having escaped from the Dahaka "Return to the Throne Room (Past)"
Attack Power 3/8
Block/Endurance 7/8
Attack Speed 7/8
<span class="ev_code_YELLOW">08 (D1) = Spenta</span>
From one of the Raiders in the Central Access hallway on the way to the Water Maiden Garden Hall (Past)
or from a Keeper (red bandit) in the Water Maiden Garden Hall (Past)
or from a Keeper (red bandit) in the hallway below the ledges past the Water Maiden Garden Hall (Past) going to the rear garden
or from a Keeper (red bandit) in the Garden Hall (Present)
or from a Keeper (red bandit) in the Garden Hall (Past) just past the Time Warp Portal
or from a Keeper (red bandit) in the hallways that lead to the Garden Waterworks (Past) garden with tall water spouts
or from a Keeper (red bandit) in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" where you first wield the Scorpion Sword
or from a Keeper (red bandit) in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" at the bottom of the ladder just before the horizontal moving retracting swords
Attack Power 4/8
Block/Endurance 4/8
Attack Speed 3/8
<span class="ev_code_YELLOW">09 (D2) = Fravashis</span>
From one of the invisible Assassins in the Garden (Present) while climbing the foliage
or from one of the invisible Assassins in the Garden (Present) after long wall run, jump across, and fight several BladeDancers and invisible Assassins
or from one of the two invisible Assassins in the Garden Waterworks (Present) before "right place wrong time" ledge
or from one of the two BladeDancers in the Garden Waterworks (Present) after jump from tree to tree from the "right place wrong time" ledge
or from one of the invisible Assassins in the Garden Waterworks (Past) garden with tall water spouts
or from an invisible Assassin after the fountain fighting the first Scavengers in "Mirrored Fates. Mystic Caves (Past). Find a Way to the Throne Room (Past)" near the weapon rack
Attack Power 5/8
Block/Endurance 7/8
Attack Speed 5/8
[Extra Skull on the right] [takes health away from the Prince with each hit]
<span class="ev_code_YELLOW">10 (C2) = Camros</span>
From either one of the invisible Assassins in the Garden (Present)
or from a Keeper while climbing the foliage in the Garden (Present)
or from the invisible Assassin in the Garden Waterworks (Present) with a weapon rack and a CrowMaster
or from the first invisible Assassin in the Garden Waterworks (Past) garden with tall water spouts
or from an invisible Assassin after the fountain fighting the first Scavengers in "Mirrored Fates. Mystic Caves (Past). Find a Way to the Throne Room (Past)" near the weapon rack
or from one of two invisible Assassins along the foggy Scavenger-guarded stalactite walkway on your way to the floor switch that opens a timed gate in "Mirrored Fates. Mystic Caves (Past). Find a Way to the Throne Room (Past)"
Attack Power 6/8
Block/Endurance 4/8
Attack Speed 5/8
[Extra Skull on the right] [takes health away from the Prince with each hit]
<span class="ev_code_RED">11 (C3) = Srosh</span>
From one of the Acolytes of the Empress during the First Empress battle in the Throne Room
Attack Power 4/8
Block/Endurance 8/8
Attack Speed 5/8
[Extra Shield on the right] [nearly indestructible (unbreakable) ]
<span class="ev_code_RED">12 (A3) = Asto</span>
From an Assassin in the Prison (Present) hallway "Return to the Throne Room (Past)" just past the water fountain and just before cross guarded beams to a Dahaka chase to Time Warp Portal
Attack Power 4/8
Block/Endurance 2/8
Attack Speed 7/8
[Extra Tear Drop on the right] [on each hit, heals the Prince when hit an enemy]
<span class="ev_code_YELLOW">13 (E1) = Yasht</span>
From an Executioner in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" where you move a crate onto a floor switch
or from an Executioner in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" room before water fountain before the Thrall
or from an Executioner in either the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" or "Mirrored Fates. Foundry (Past). Find a Way to the Throne Room (Past)" room above the Thrall/Scorpion Sword room
or from an Executioner in the Library (Past) "Return to the Throne Room, A Throne and a Mask (Past)" first room before turn a rotating lever
Attack Power 5/8
Block/Endurance 7/8
Attack Speed 6/8
<span class="ev_code_YELLOW">14 (E2) = Tasan</span>
From one of two Assassins in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" hallway from the prison to the library or in the first library room with many Executioners
or from an Assassinin "The Path of the SandWraith. Cliff (Past). Find a Way to the Throne Room (Past)" just past some masts when fight Executioners and Assassins
Attack Power 2/8
Block/Endurance 3/8
Attack Speed 7/8
[Extra Tear Drop on the right] [on each hit, heals the Prince when hit an enemy]
<span class="ev_code_YELLOW">15 (A2) = Vanant</span>
From an Executioner just past the water fountain in "The Path of the SandWraith. Cliff (Past). Find a Way to the Throne Room (Past)" or past some masts when fight Executioners and Assassins
or from one of the Executioners or an Assassin in "Mirrored Fates. Foundry (Past). Find a Way to the Throne Room (Past)"
Attack Power 7/8
Block/Endurance 4/8
Attack Speed 1/8
<span class="ev_code_RED">16 (C4) = Asman</span>
From the weapon rack in "The Path of the SandWraith. Cliff (Past). Find a Way to the Throne Room (Past)" after bounce your way up onto a ledge with an artwork chest where you may fight Assassins and exploding spike beasts
Attack Power 8/8
Block/Endurance 2/8
Attack Speed 5/8
[Extra Fist on the right] [powerful]
<span class="ev_code_RED">17 (B3) = Agas</span>
From an Assassin in "The Path of the SandWraith. Cliff (Past). Find a Way to the Throne Room (Past)" after bounce your way up onto a ledge with an artwork chest and weapon rack where you may fight Assassins and exploding spike beasts
Attack Power 4/8
Block/Endurance 4/8
Attack Speed 8/8
[Extra Tear Drop on the right] [on each hit, heals the Prince when hit an enemy]
<span class="ev_code_RED">18 (A4) = Mahre</span>
From the weapon rack near the timed closed gate and stalactites where you fight many Scavengers on your way to the floor switch in "Mirrored Fates. Mystic Caves (Past). Find a Way to the Throne Room (Past)"
Attack Power 5/8
Block/Endurance 7/8
Attack Speed 3/8
(end of Weapons - Swords)
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AXES
http://i4.photobucket.com/albums/y13...lery/5axes.jpg
<span class="ev_code_YELLOW">01 (A1) = Airyaman</span>
From a Raider in the lower hold of the ship at the beginning of the game,
or from one of the Raiders summoned by Shahdee when you grabbed the Spider Sword before the first CrowMaster fight
or from a Raider after CrowMaster on the ground floor of "Fortress Entrance (Present). Reach the Fortress Entrance (Present)"
or from a Raider after CrowMaster on the second floor of "Fortress Entrance (Present). Reach the Fortress Entrance (Present)"
or from a Raider after gain Recall in the "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from a Raider at the top of the flight of stairs before the Central Hall at "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from a Raider in a hallway after the Dahaka chased you from the "Southern Passage (Present). Reach the Hourglass Chamber (Past)" water fountain where the hole in the wall was where the grate used to be
or from one of several Raiders in "Mirrored Fates. Fortress Entrance (Past). Find a Way to the Throne Room (Past)" after the water fountain on your way to the Foundry (iron works)
Attack Power 4/8
Block/Endurance 3/8
Attack Speed 2/8
<span class="ev_code_YELLOW">02 (A3) = Mainyu (Axe)</span>
From the weapon rack at "The Ruined Fortress. Fortress Entrance (Present). Reach the Fortress Entrance (Present)"
or from the weapon rack in the Central Hall (Past) past the gap at the water fountain
or from the weapon rack in the "Clockworks and Gears Activation Room (Past)"
or from the weapon rack on the right side of the Throne Room when fight the Empress
Attack Power 5/8
Block/Endurance 6/8
Attack Speed 4/8
<span class="ev_code_YELLOW">03 (B3) = Ahura</span>
From the weapon rack after CrowMaster on floor of "Fortress Entrance (Present). Reach the Fortress Entrance (Present)"
or from the weapon rack in the octagon shaft after fighting many BladeDancers as you leave the Sacrificial Altar. "Fate's Dark Hand. Sacrificial Altar (Past). Reach the HourGlass Chamber (Past)" (or later when wearing a mask on your way to the Cliff)
or from the weapon rack in the Fortress Entrance (Past) after the Dahaka chased you from the water fountain above the hole in the Southern Passage wall just before the Dahaka chases you to a time warp portal room "A Helping Hand, Fortress Entrance (Past)"
or from the weapon rack on the left as you enter the Garden Waterworks (Past) garden with tall water spouts
or from the weapon rack in the Library (Past) "Return to the Throne Room, A Throne and a Mask (Past)" "Gazebo walkway" before pull out library shelves
or from the weapon rack after the fountain fighting the first Scavengers and invisible Assassins in "Mirrored Fates. Mystic Caves (Past). Find a Way to the Throne Room (Past)"
Attack Power 4/8
Block/Endurance 3/8
Attack Speed 1/8
[Extra arc left arrow on the right] [knock enemy to the ground with each hit]
<span class="ev_code_YELLOW">04 (B2) = Ahura</span>
From the weapon rack on the isolated side area in the "Southern Passage (Past) Chasing the Girl in Black" (Shahdee)
or from the weapon rack at the top of the Mechanical Pit (Present) with spiked beast and two Keepers
Attack Power 3/8
Block/Endurance 3/8
Attack Speed 3/8
<span class="ev_code_YELLOW">05 (B1) = Allatum</span>
From one of the Raiders on the ground floor in the "Southern Passage (Past) Chasing the Girl in Black" (Shahdee)
or from one of the Raiders you fight outside before fighting your first Brute on your way to the Mechanical Clockworks Tower
or from the Raider near the artwork chest at the top of the large spinning gear in the "Mechanical Tower (Past)"
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 2/8
<span class="ev_code_YELLOW">06 (E2) = Ereta</span>
From the weapon rack on a balcony with a BladeDancer in the "Southern Passage (Past) Chasing the Girl in Black" (Shahdee)
or from the weapon rack in the Water Maiden Garden Hall (Past)
or from the weapon rack on the left side of the Throne Room when fight the Empress
or from the weapon rack in the "Library (Past) "Return to the Throne Room, A Throne and a Mask (Past)" before turn a rotating lever
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 6/8
<span class="ev_code_YELLOW">07 (C3) = Bahram</span>
From the weapon rack on the outside where you fight your first Brute on your way to the Mechanical Clockworks Tower
or from the weapon rack in the hallway leading to the Garden Hall (Present)
Attack Power 8/8
Block/Endurance 1/8
Attack Speed 1/8
[Extra Fist on the right] [powerful]
<span class="ev_code_YELLOW">08 (D1) = Apaosa</span>
From a Keeper (red bandit) in the "Clockworks and Gears, Mechanical Pit (Past)" at the bottom of the stairway that contains a water fountain
or from a Keeper before the Dahaka chases you in the "Clockworks and Gears, Activation Room (Present)"
or from a Keeper on the front walkway of the "Clockworks and Gears Activation Room (Past)" where the Brute tosses exploding beasts
or from a Keeper (red bandit) in the first Prison (Present) hallways after having escaped from the Dahaka "Return to the Throne Room (Past)"
Attack Power 6/8
Block/Endurance 2/8
Attack Speed 3/8
[Extra arrow on the right] [inflicts the maximum damage possible when you throw it]
<span class="ev_code_YELLOW">09 (C2) = Drvaspa</span>
From the weapon rack on the balcony in the Central Access Hall
from the Brute's fireplace den weapon rack in "Clockworks and Gears, Mechanical Pit (Past)" (with spoked wheels, vertical platform, fireplace, spillway)
or from the weapon rack on a platform in the Garden Waterworks (Present) after wall run from the "right place wrong time" ledge
or from the weapon rack in the Garden Waterworks (Present) after jump from tree to tree from the "right place wrong time" ledge
or from the weapon rack in the Garden Hall (Past) third floor connecting walkway
Attack Power 4/8
Block/Endurance 3/8
Attack Speed 2/8
<span class="ev_code_YELLOW">10 (D2) = Apam</span>
From the weapon rack on the floor of the second splittable rock near the ladder in the "Clockworks and Gears Activation Room (Past)" where the Brute tosses exploding beasts
or from the weapon rack in the Garden (Present) after the first water fountain, descend, jump across, and fight one Keeper and two BladeDancers
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 3/8
<span class="ev_code_YELLOW">11 (C1) = Natat</span>
From a Keeper (red bandit) in the Garden (Past) (the second floor rear garden)
or from a Keeper (red bandit) in the Garden (Present) after water fountain with a BladeDancer
or from a Keeper (red bandit) in the Garden (Present) with a BladeDancer after swing on tree branch to a landing with a weapon rack
or from a Keeper (red bandit) in the Garden Hall (Past) just past the Time Warp Portal
or from a Keeper (red bandit) in the hallways that lead to the Garden Waterworks (Past) garden with tall water spouts
or from a Keeper (red bandit) in the Garden Waterworks (Past) garden with tall water spouts
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 4/8
<span class="ev_code_YELLOW">12 (D3) = Spentas</span>
From the weapon rack in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" where you first wield the Scorpion Sword (and later fight the Thrall)
or from the weapon rack in "Return to the Access Hall (Past), Sacred Caves (Present)" just after wearing the mask
Attack Power 5/8
Block/Endurance 8/8
Attack Speed 1/8
[Extra Skull on the right] [takes health away from the Prince with each hit]
[Extra Shield on the right] [nearly indestructible (unbreakable) ]
<span class="ev_code_YELLOW">13 (A2) = Vidatu</span>
From an Executioner in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" where you move a crate onto a floor switch
or from an Executioner in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" at the bottom of the ladder just before the horizontal moving retracting swords
or from an Executioner in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" room before water fountain before the Thrall
or from an Executioner in either the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" or "Mirrored Fates. Foundry (Past). Find a Way to the Throne Room (Past)" room above the Thrall/Scorpion Sword room
or from an Executioner just past the water fountain in "The Path of the SandWraith. Cliff (Past). Find a Way to the Throne Room (Past)" or just past some masts when fight Executioners and Assassins
Attack Power 6/8
Block/Endurance 3/8
Attack Speed 2/8
<span class="ev_code_RED">14 (E1) = Vahishta (Axe)</span>
From an Executioner in the Library (Past) "Return to the Throne Room, A Throne and a Mask (Past)" first room before turn a rotating lever
Attack Power 5/8
Block/Endurance 4/8
Attack Speed 4/8
(end of Weapons - Axes)
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MACES
http://i4.photobucket.com/albums/y13...ery/6maces.jpg
<span class="ev_code_YELLOW">1 (A1) = Peris</span>
From any of the first four Raiders whom you fight after rolling under the door opening
or from a Raider after gain Recall in the "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from a Raider at the top of the flight of stairs before the Central Hall at "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from one of the Raiders in the Central Hall (Past) on the ground floor
or from the lone Raider on the Central Hall (Past) balcony
or from the lone Raider at the bottom of the ladder just past the balcony
or from one of the Raiders at "A Helping Hand, Fortress Entrance (Past). Reach the Hourglass Chamber (Past)" on an outside walkway near a tall stairway where three barrels hide a floor switch which temporarily opens a low grate to Life Upgrade #1 or #2
or from one of the two Raiders in the Central Access hallway on the way to the Water Maiden Garden Hall (Past)
or from one of several Raiders in "Mirrored Fates. Fortress Entrance (Past). Find a Way to the Throne Room (Past)" after the water fountain on your way to the Foundry (iron works)
Attack Power 2/8
Block/Endurance 3/8
Attack Speed 1/8
<span class="ev_code_YELLOW">2 (B1) = Zend</span>
From either of the two Raiders in the hallway with time slowed down before dropping down into the "Southern Passage (Present). Reach the Hourglass Chamber (Past)" and seeing the Dahaka break open the grate in the wall,
or from one of the Raiders you fight in the middle platform of that Southern Passage (Present) room
or from one of the three Raiders in the first shack on your way to the Mechanical Clockworks Tower
Attack Power 3/8
Block/Endurance 4/8
Attack Speed 2/8
<span class="ev_code_RED">3 (B2) = Yima</span>
From the weapon rack in "Clockworks and Gears, Mechanical Tower (Past)" on the other side of the room's shack which contains a hanging switch to raise the central platform
Attack Power 4/8
Block/Endurance 3/8
Attack Speed 1/8
<span class="ev_code_YELLOW">4 (C1) = Vata</span>
From a Keeper (red bandit) on one of the walkways in "Clockworks and Gears, Mechanical Pit (Past)" (with spoked wheels, vertical platform, fireplace, spillway)
or from a Keeper (red bandit) in the Brute's den in the Mechanical Pit (Present)
or from a Keeper (red bandit) in the middle ledge or middle walkway in the Mechanical Pit (Present)
or from a Keeper (red bandit) in the vertical shaft in the Mechanical Pit (Present) on the way to the "Clockworks and Gears, Activation Room (Present)"
or from a Keeper on the front walkway of the "Clockworks and Gears Activation Room (Past)" where the Brute tosses exploding beasts
Attack Power 3/8
Block/Endurance 7/8
Attack Speed 2/8
<span class="ev_code_YELLOW">5 (D1) = Sraosa</span>
From a Keeper (red bandit) in the hallways to the Garden Hall (Present)
or from a Keeper (red bandit) in the Garden (Present) after water fountain with a BladeDancer
or from a Keeper (red bandit) in the Garden (Present) with a BladeDancer after swing on tree branch to a landing with a weapon rack
or from a Keeper (red bandit) in the hallways that lead to the Garden Waterworks (Past) garden with tall water spouts
or from a Keeper (red bandit) in the Garden Waterworks (Past) garden with tall water spouts
or from a Keeper (red bandit) in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" where you first wield the Scorpion Sword
or from a Keeper (red bandit) in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" at the bottom of the ladder just before the horizontal moving retracting swords
Attack Power 4/8
Block/Endurance 3/8
Attack Speed 1/8
[Extra arc left arrow on the right] [knock enemy to the ground with each hit]
<span class="ev_code_YELLOW">6 (C2) = Izha</span>
From a weapon rack in the Prison (Past) "Return to the Throne Room, A Throne and a Mask (Past)" where you turn a rotating lever and walk across a floor switch to spike many Keepers
or from a weapon rack just past the water fountain "The Path of the SandWraith. Cliff (Past). Find a Way to the Throne Room (Past)".
Attack Power 3/8
Block/Endurance 8/8
Attack Speed 1/8
[Extra arc left arrow on the right] [knock enemy to the ground with each hit]
<span class="ev_code_RED">7 (E1) = Menog</span>
From one of the Executioners in "Mirrored Fates. Foundry (Past). Find a Way to the Throne Room (Past)"
Attack Power 6/8
Block/Endurance 4/8
Attack Speed 1/8
[Extra arc left arrow on the right] [knock enemy to the ground with each hit]
<span class="ev_code_RED">8 (A2) = Baga</span>
From the weapon rack in "Mirrored Fates. Foundry (Past). Find a Way to the Throne Room (Past)" in the alcove near the ladder up to the first of four platforms with a rotating lever that moves the iron pipes
Attack Power 3/8
Block/Endurance 4/8
Attack Speed 1/8
(end of Weapons - Maces)
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DAGGERS
http://i4.photobucket.com/albums/y13...y/7daggers.jpg
<span class="ev_code_YELLOW">1 (A1) = Khara</span>
From a Silhouette in the first Silhouette fight in front of the tall flight of stairs in the "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from the Silhouette at the top of the flight of stairs before the Central Hall at "Fortress Entrance (Past). Chasing the Girl in Black (Past)"
or from the Silhouette on the ground floor or either of two balconies in the "Southern Passage (Past) Chasing the Girl in Black" (Shahdee)
or from a Silhouette in the Garden (Past) (the second floor rear garden)
Attack Power 1/8
Block/Endurance 3/8
Attack Speed 8/8
Decapitating Ability
[Extra arrow on the right] [inflicts the maximum damage possible when you throw it]
<span class="ev_code_YELLOW">2 (D1) = Armaiti</span>
From a BladeDancer on the ground floor or on one of the balconies in the "Southern Passage (Past) Chasing the Girl in Black" (Shahdee),
or from one of the BladeDancers on the middle platform in "Southern Passage (Present). Reach the Hourglass Chamber (Past)" after seeing the Dahaka break open the grate in the wall.
Attack Power 5/8
Block/Endurance 3/8
Attack Speed 7/8
<span class="ev_code_YELLOW">3 (E1) = Yazata</span>
From any of the BladeDancers in the octagon shaft as you leave the Sacrificial Altar "Fate's Dark Hand. Sacrificial Altar (Past). Reach the HourGlass Chamber (Past)",
or from a BladeDancer in the middle platform of "Southern Passage (Present). Reach the Hourglass Chamber (Past)" after just seeing the Dahaka break open the grate in the wall
or from a BladeDancer in the "Clockworks and Gears, Activation Room (Present)" after fighting Keepers and exploding a beast to break a wall, jump across, and bounce up to an area with some Keepers next to a large stone
or from a BladeDancer before the Dahaka chases you in the "Clockworks and Gears, Activation Room (Present)"
Attack Power 2/8
Block/Endurance 4/8
Attack Speed 7/8
Decapitating Ability
[Extra arrow on the right] [inflicts the maximum damage possible when you throw it]
<span class="ev_code_YELLOW">4 (B1) = Indra</span>
From the Raider in the shack with an artwork chest and ladder in "Clockworks and Gears, Mechanical Tower (Past)"
or from a Silhouette in the Brute's den in the Mechanical Pit (Present)
or from a Silhouette in the bottom hallway leading to the vertical shaft in the Mechanical Pit (Present)
or from a Silhouette in the "The Face of Time, Sacred Caves (Present), Find the Mask (Present)" on the large platform of Silhouettes and Scavenger beasts
or from a Silhouette along the foggy Scavenger-guarded stalactite walkway on your way to the floor switch that opens a timed gate in "Mirrored Fates. Mystic Caves (Past). Find a Way to the Throne Room (Past)"
or from a Silhouette along the foggy floor buzz-saw hallway to the Mechanical Pit (Past) fountain in "Mirrored Fates. Mystic Caves (Past). Find a Way to the Throne Room (Past)"
Attack Power 1/8
Block/Endurance 4/8
Attack Speed 8/8
Decapitating Ability
[Extra arrow on the right] [inflicts the maximum damage possible when you throw it]
<span class="ev_code_YELLOW">5 (A2) = Vahishta (Dagger)</span>
From a BladeDancer in the "Clockworks and Gears, Activation Room (Present)" after fighting Keepers and exploding a beast to break a wall, jump across, and bounce up to an area with some Keepers next to a large stone
or from a BladeDancer before the Dahaka chases you in the "Clockworks and Gears, Activation Room (Present)"
or from a BladeDancer in the Garden (Present) after water fountain with two Keepers (red bandits)
or from one of two BladeDancers in the Garden (Present) after the second water fountain before the retracting slabs
Attack Power 6/8
Block/Endurance 4/8
Attack Speed 8/8
<span class="ev_code_YELLOW">6 (C1) = Abathur</span>
From a Silhouette in the "The Face of Time, Sacred Caves (Present), Find the Mask (Present)" on the large platform of Silhouettes and Scavenger beasts
Attack Power 2/8
Block/Endurance 4/8
Attack Speed 8/8
Decapitating Ability
[Extra arrow on the right] [inflicts the maximum damage possible when you throw it]
(end of Weapons - Daggers)
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MISCELLANEOUS
http://i4.photobucket.com/albums/y13...lery/8misc.jpg
<span class="ev_code_YELLOW">1 Rayman = Rayman Glove</span>.
Location: Catacombs (Present) while escaping from the Dahaka from the tomb (sarcophagus) room down the right passageway.
Attack Power 2/8
Block/Endurance 8/8
Attack Speed 7/8
[Extra arc left arrow on the right] [knock enemy to the ground with each hit]
[Extra Shield on the right] [nearly indestructible (unbreakable) ]
<span class="ev_code_YELLOW">2 Teddy = Teddy Bear</span>.
Location: technically in the Central Access Hall, but must travel through the Mechanical Clockworks tower to the Mechanical Pit (Present) just past a brute's den.
Requirement: Need a sword that can break a wall.
Attack Power 1/8
Block/Endurance 8/8
Attack Speed 5/8
[Extra Tear Drop on the right] [on each hit, heals the Prince when hit an enemy]
[Extra Shield on the right] [nearly indestructible (unbreakable) ]
<span class="ev_code_YELLOW">3 Hockey = Hockey Stick</span>.
Location: Central Access Hall after activating the rotating lever.
Requirement: Need a sword that can break a wall.
Attack Power 4/8
Block/Endurance 8/8
Attack Speed 3/8
[Extra Fist on the right] [powerful]
[Extra Shield on the right] [nearly indestructible (unbreakable) ]
<span class="ev_code_YELLOW">4 Flamingo = Pink Flamingo</span>.
Location: Garden Hall (Present).
Requirement: Need a sword that can break a wall.
Attack Power 4/8
Block/Endurance 8/8
Attack Speed 1/8
[Extra arc left arrow on the right] [knock enemy to the ground with each hit]
[Extra Shield on the right] [nearly indestructible (unbreakable) ]
<span class="ev_code_YELLOW">5 Glowing = Yellowish Green Glowing Sword</span>.
Character: SandWraith
Location: Mirrored Fates. Mystic Caves (Past).
Objective: Find a Way to the Throne Room (Past)
Requirement: Need a sword that can break a wall.
Attack Power 8/8
Block/Endurance 8/8
Attack Speed 8/8
[Extra Skull on the right] [takes health away from the Prince with each hit]
[Extra Shield on the right] [nearly indestructible (unbreakable) ]
Enjoy!
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This is a gem of a collection u have posted, rare & invaluable information for the ppl (like me) who r searchin for them in the game - & lemme add, not available anywhere else on the web..
thx a ton 4 this 1 - u rock, buddy!
ps: just curious, how did u decipher the location of each n every weapon, did u actually open each weapon n then checked in the gallery, sounds a herculean effort, phew!
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Affirmative.
I maintained a PROFILE.DAT file with no weapons in it.
I made every saved game without a secondary weapon.
As I picked up a weapon, I identified it and its location, but I did not save the game. I restored the previously saved game and played through to the next save point which I did save.
Since I kept seeing people asking exactly where certain weapons were, I felt it was a needed discussion.
Maybe a moderator will make it a featured discussion topic with an !
As always, enjoy!
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absolutely..
this thread needs to be a sticky here - wealth of info in here!
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Yes I agree, very useful info here, so:
Thread stickied from now on.http://forums.ubi.com/groupee_common.../icon_cool.gif
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An absolutely fantastic topic, and thank you ever so much for it! By the way, the Spentas Axe kills anything in one hit if you throw it. I play this game on Hard only and if you chuck the one you find after defeating the Thrall Boss at one of the Executioners upstairs it will decap him in one hit.
Also, the Teddy Bear secondary weapon returns health to the Prince if you ˜kill' ANYTHING breakable with it. This includes pots and jars lying around!
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Incidentally, you've listed the Mahre sword as available in the mystic caves only, but I've found it in the Mechanical/Clock tower as well! In the area directly before the Dahaka chase you come to a flat and walled section with 3 Raiders in it. If you defeat them 3 Blade Dancers drop in to say Hi. That section has a weapons rack in and this contains the Mahre!
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I played on the USA English version on a PC.
On which version did you play?
I only recorded what I noticed. Not being a developer/programmer with access to the source code, I do not know when a weapon may appear in locations other than where I found it.
Thanks for the "heads up".
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Of course, the USA version on PC! Right, I never considered the version differences. I have it in an English PAL format for the GameCube (and by English I mean in England!). I didn't think it would make that much difference because when I've wanted to find a particular weapon it has always turned up at the exact locations you've described...
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where to find the bear secondary weapon