Originally Posted by
CategoryTheory
The individual figures come from various sources of in-game stats, firing range tests and tests against actual enemies, often from multiple sources.
It would help if you looked at the specific figures I'm using and said which ones you're doubting. For example, do you think that when the game says an attribute provides +12% CHD that it is not actually providing that? Are you dubious that it's on just a particular piece of gear, or on any piece of gear, or as a gear mod rather than an organic attribute, or what? Do you believe +12% CHD is providing different amounts of CHD on different pieces of gear?
I doubt that eveyrthing it says is not 100% correct, which i expect from a game that is highly based on stats....the game makers are human afterall.
Here is something to dwindle over, if you look at the bakers dozen talent it says "Missed shots from cover have a 100% chance to return to the magazine" well there is been times where i have point blank shot an enemy and the bullet has done no damage and a bullet is missing from my magazine....hit reg?...who knows.....like i said the game is a bit skew wiff.
How did you determine that that's because of your build and not just because, say, you were more aggressive and shooting more enemies?
:confused: I was using Blinder Firefly 95% of the time, it does zero damage....."Blinder Fireflies deliver a payload that temporarily blinds targets, similar to a flash-bang grenade. While this deals no damage, blinded enemies can be vulnerable to other attacks as they often stagger around out of cover. Blinders can also target up to four enemies without mods, as opposed to the maximum of three for the other variants"