Map review server overhaul
1. 3 minutes isn't enough time to learn the map and drive a time on it to give a decent enough feedback.
2. The server throughout the day consists of roughly 10% gold and above, 60% silvers and 30% bronzes, meaning the representation we're getting in the voting system itself is primarily the opinions of people who aren't as good at the game. While that's fine in and of itself, as everyone has the right to vote in the server, we're not getting fair representations, and thus the votes are skewed towards subjectivity and not as it should be, objectivity.
3. Spite voting, these same players won't think twice about giving you 1 star because they aren't able to complete the map once in 3 minutes, or spend 2 minutes 53 seconds to complete a run on a 35 second map. People are putting upwards of 50 hours into their maps just for someone to treat it with complete disrespect because they feel their skills have been challenged. This I would say is the key issue we're currently facing.
4. Rigging the votes. If you're popular, if you're a streamer or if you're active in twitch chats, there's a very high chance that you'll get track of the day. Why? Simply invite the people want during a quiet period in the map review server (usually middle of the night and uploading it for 1 or 2 friends at a time) and farm 4/5 stars. What's the point in a democratic voting system that's designed to objectively find the best maps for nadeo to pick from when 90% of the maps with 4 stars and above are just friends giving other friends 5 stars.
All of the above points collectively together is making the map review server literal hell. At any hour of the day you can guarantee that a lot of the players in there are 1. French 2. Bronze ranked players and 3. Recently created accounts. You can guarantee that one of them will tell you the map needs more signs and that they can't find the way even though it's super obvious. You can also guarantee that actual feedback and information that would help improve your map is basically non existent because everyone is too busy jerking each other off just to get better ratings, and being nice/complimentary about mediocre maps takes precedence over being focused on constructive criticism.
The suggestions I have are these:
1. Add requirements. If you're a brand new player with an account created this week, prove that you can play the game first, training maps all ATs as a minimum requirement to vote in the map review server or something similar.
2. People who spite vote, 3 or 5 one star votes in a row and timed out from voting for a set amount of time. Voting karma where the more positive reviews you give the more valuable your feedback and rating becomes could assist in this.
3. Extending the map review timer to 5 minutes - something so simple yet more time to learn the maps to try to understand what lines are good would help a lot of these players who clearly need that time. So many creative, experimental or different maps instantly drop down the list of priority just for trying to push the envelope. The combination of that and new players leaves very little room for both unique and lol mappers to shine.
4. If the above isn't plausible, a complete rework/overhaul of the map review system, so that it isn't abuseable, and that it is 100% fair across the board, from totd authors to 1st time mappers.