Originally Posted by
Sircowdog1
Overall it's a good game. Solid, strong premise, but crippled by weak execution and poor foundational decision making in the design process. Further hampered by poor reaction and attention from the devs in regards to requests from the community. The game suffers from a distinct lack of focus as well.
All this baffles me. Because I see what a ridiculously OP and strong game The Division 2 COULD have been if the dev leadership had just pulled their heads out of their own a$$es. This game would have been an unstoppable juggernaut. Instead it ended up being just barely above mediocre, with the only real reason it got as much success as it did was due to a lack of competition in the genre(Near future, mostly realistic looter-shooter).
If this game gets a third installment, it needs to abandon attempts at PVP. Raids are....not great, but would be acceptable if the devs don't use it as a lever to split the playerbase with exclusive rewards to boost the game mode beyond what it would have be worthy of on the content's own merits.
On a positive note: The Division 2's gameplay is bar none some of the best shooting in a game I've EVER played. And this is coming from someone who started shooters with DOOM 1, nearly 30 years ago. And WONY TU12 has finally reached a point where build diversity and RPG mechanics are at an alltime high. PVE balance is just about perfect, with the only downside being that the core attribute of Armor is still extremely poor relative to NPC damage output.
Overall I'm fairly happy with Division 2. Despite its deep flaws it's still a very satisfying game to play(when everything works correctly). If Division 3 can what the franchise does well, and shore up the weaknesses while avoid the pitfalls of the previous games, then I think we'll finally have a straight up blockbuster on our hands. Or Massive/Ubi/whoever can repeat the idiot moves of the last couple years, and create a resounding flop of a game.