Return after months of DIV2-absence
Several months ago the game did not motivate me at all.
My personal top issues:
- no useful loot
- rainbow stats, rendering the loot even more useless
- everything you 'earned' by grinding hundreds of hours was useless stuff sold to vendors
- no progression due to missing better items
- my items/gear never changed during months of playing
- even season rewards didn't break that rule
- the community (including me) did not have confidence the devs would be capable of doing better than ruining the game even further
Now, i tried DIv2 yesterday after moths of absence.
- In a 'state of the game' the devs said they would adress rainbow loot. After 4h of playing all i get is rainbow loot. Stats combinations that don't makie sense. Rolls that are totally rng resulting in a constant flow of trash.
- everything i earned during my last hours revisiting just felt the same like months ago: no usefull items, everything earned just goes straight to the vendors
- However, i was abolutely positively impressed by the intensity of fights in the 'summit' part of the game.
- graphics are still stunning even years after release
- the 'feeling' of the game still is awesome, meaning the movement, shooting and interaction with the environment
My question is:
What did happen that nothing happened regarding loot?
The game is still awesome but the loot system is still the major issue ruining any motivation. There was a time when loot was rewarding and divergent. That was before the 'crafting bench' was implemented and items had several properties that have been completely removed. That for itself is no mistake, IF it would have been replaced by a better system. But the actual loot system isn't better, it's the bulls eye of demotivation in the game.
Are there still the same untalented people responsible for the loot mechanic in the game working at Massive? Seriously? Did the community not oppose this lack of motivation over the past several months? How is it possible that in a loot shooter the loot is so epicly unrewarding and nobody at Massive focusses this issue? It was THE reason for me to leave and i'm totally blown away that nothing changed up till today. Even if Massive themselves are proven unable to solve that, is there a reason why they don't ask for professional help as they did in Div1? I really don't understand why a game technically THIS awesome keeps being misdeveloped over such a long period.
Anyone has a clue?