What needs to be there on day one?
Printable View
What needs to be there on day one?
A difrent dev team
1. Just don't return to Gear 1.0. While Gear 2.0 has plenty of problems, it's easily more fun to build in than 1.0 was.
2. At least one replayable mode (i.e. Underground/Summit), with a roadmap for additional ones
3. Targeted loot
So a game that is exactly like Div 2 but not developed by the same team would be fine with you? :rolleyes:
No Division 3. Keep Division 2 a live game for the years to come with the release of DLC.
The first Division should've stayed a live game and Davison 2 could've been a DLC.
Agreed. I wish to not return to the suffocating RNG that was Gear 1.0.
This thread isn't about whether or not there will be a Division 3, this one is tho.
It should not exist at all (at least in near future).
Optimization station.
Gear/Loot 2.0.
But then again, I know those 2 things will NEVER be at launch. :D
IMHO, this is their MO:
Announce TD3>give some sob statements "we learn our mistakes...bla bla">6 months after launch, overhaul gear/loot 2.0>end of year 2 release optimization station.
Unless the team gets a new creative director, its the same SDLC again for TD3.
I'm calling it!
PVE DZ for TD3. (just wishful thinking). :D
Whatever they do. They need to make the Darkzone the main focus of the game. Pve/pvp the true end game. Pve in the LZ will always run dry but the Darkzone is a new experience every time.
P v E in the LZ will always run dry? Says who and for who.
I mean i have 2000 hours in this game all in the LZ (Content hasn't ran dry for me) i have 0 seconds/minutes/hours in the DZ's never needed them full stop.They don't exist in my game.
Don't get me wrong the DZ's are a mess and well were implemented wrong , the only DZ that was worth it's salt was the very first one in the very first month of the very first game (The Division when it released) it went to sht from then on. The devs couldn't stop messing with it.
The DZ's are not required for alot of players to keep them playing.