Feedback: Optional Close Camera Setting for Closer FoV during combat
I don't know if anyone made a thread about this (specifically in combat), but I think I will give the recipe for what some people demand from this.
An optional closer camera distance during combat would benefit greatly with both immersion and grittiness the game tries to cover, and it would be awesome to play closer to the character in a dangerous state. I understand the reason behind the "adaptive dynamic camera" positioning (zoom-out after you enter a large group of enemies, and zoom-in where there is only a few) to give the players a clear view on where the enemies are and control the situation at the ease of players. But some players like me want an immersive camera option which basically is a closer "fixed" camera position during combat, for use to feel the character's situation more. It is my one of the two sour tastes behind this beautiful game (the other is animation quality both the floaty feel and facial animations) and it ruins the fun. And I want to reiterate: I understand people would want the current camera system as it is their preference, so I want an option for it in settings thus makes me and everybody happy. :)
I will give both photo & video example so that would make it clear for devs if they are seeking for feedback on it. The basic suggestion would be let the camera stay like it is during exploration, it is a good sense of closeness to the character but I have a great example in one of the boss battles footage from the game.
The Zoom-out Camera looks like this:
https://i.imgur.com/6X7yuJ2.png
https://i.imgur.com/ZTB7uGN.jpg
The Camera I seek looks exactly like this!:
https://i.imgur.com/zMkYxdZ.png
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Video Links: The Screenshots I got from these videos,
- Current Adaptive "Dynamic" Combat Camera: https://youtu.be/Eo1jdCksNW4?t=143 - From 2:23 to around 3:40
- The Perfect "Fixed Angle" Combat Camera I demand: https://youtu.be/BjAf_HXSw88?t=1319 - From 22:00 to 24:33
Please give your comments, your feedback or your support, so that if someone from the team reads this, it may happen. I seriously would have liked an option that I enjoy more from the game. GR: Breakpoint has this option in settings menu as "Dynamic / Close / Far" so why not make it in Valhalla as well?
I also made a reddit post if you guys want to check out: https://www.reddit.com/r/assassinscr...tion_for_both/
Thanks... :)