Reset in checkpoint restart only for active checkpoint
Hello!
I'm looking for a way to reset an object in checkpoint restart, but only for that checkpoint.
After checkpoint A I use an area trigger to move a physics object using a point-to-point joint. When I reset to checkpoint A the physics object gets reset, which is fine.
When I pass checkpoint B and then reset I want the object to stay in place.
Disabling "Reset in checkpoint restart" will not reset the object when I reset to checkpoint A.
Any help would be appreciated!