Update Notes - Version 2.9.1
Hey, Assassins!
Today is Patch Day!
We are releasing version 2.9.1 via an incremented roll-out, so the update will appear on the stores for some players first and then will become available for all players over the next 24 hours.
This patch includes fixes for the following community reported issues:
- Fixed an issue where Throwing Knives no longer granted Initiative to the Hero.
- Fixed an issue where air attacks while using Auto Mode caused a soft lock to occur for some users.
- Fixed an issue where defeating an enemy using Skills with Bleed or Poison damage prevented their death animation from playing.
- Fixed an issue where defeating an enemy using Bleed or Poison damage before a scripted sequence prevented the dialogue box from appearing and caused a soft lock.
- Fixed an issue where Hidden Blades no longer hit twice. Hidden Blades should hit the enemy twice and the enemy should receive damage for each hit.
- Fixed an issue where Luciano's Stealth Assassination was not available at Rank 2 through Rank 5.
- Fixed an issue where Throwing Knives and Bayek's Bow traveled in slow motion after the first Charge.
- Fixed an issue where Maria's Weapon "Lover's Parting" did not provide an additional Charge.
- Fixed an issue where some enemies did not have their textures (appeared grey) in the Dead Men's Gold event.
- Fixed an issue where Grandmaster Skills were unlocked at Ranks 1 through 4. These Skills should only be available at Rank 5.
- Fixed an issue where not yet available Gear Items appeared in the Workshop for some users.
- Fixed an issue in the Crafting Tutorial where Tariq was missing from the selection screen.
We are continuing to investigate the issue where some players appear to be unable to collect Intel from their Intel Room. However, this appears to be a visual issue only, meaning that players affected by this visual bug should still be receiving their Intel, it is just not visible in their total. One potential workaround for this issue suggested by the community includes changing one of the Heroes assigned to the Intel Room.
Although the Auto Mode fix we implemented in this patch should resolve the issue with soft locks, we are still investigating a potential link between using Auto Mode and game crashes.
We will also be turning off notifications for this patch and hope to have them back up and running as soon as possible. We are currently investigating an issue with the notifications that may be contributing to the crashes that some players are experiencing.
We hope the fixes in this patch will resolve the crashes the majority of our players are experiencing, but we are continuing to monitor crash rates for further improvements
We are planning to release additional patches soon, although our release schedule for these patches is subject to change. These upcoming patches will include additional bug fixes and game improvements, including additional fixes for Hero Skills related issues and further improvements for the crash issues if necessary.
I also want to say a big THANK YOU to the community for rallying together after update 2.9.0 to compile bug lists, provide additional information where needed, and respond to other players experiencing similar issues. I am very impressed with how quickly the community came together during this time to help out and I want you to know that I appreciate you all!
Thank you for being patient with us as we continue to chase these issues.
All the best,
Bunny