Hatch and door bug on PS4
I’m having an issue on the PS4 Arcade editor: I’m placing a hatch door in a specific place however when I save, reload and then regenerate the nav mesh it moves position, every time.
The object is called ‘Hatch bunker openable large‘ and here are the images of the door before and after saving the map:
https://imgur.com/gallery/PYFZHxS
It just doesn’t want to stay lined up to where I originally place it. I’ve also tried it in its default horizontal orientation and the same issue occurs.
Please fix this bug! Ive built a map that specifically revolves around this door for the gameplay to work and at the moment it won’t stay put, very frustrating.
FYI I’ve had someone test this on PC and the issue doesn’t seem to happen on that platform.
P.S whilst I’m on the subject of broken doors, the issue with the ‘door dynamic bunker bar’ still hasn’t been fixed, it’s classed as a dynamic openable door and it even has the same settings as the other dynamic doors yet it doesn’t open when playing the game.