Nail guns and Shotgun dmg
Um, that nail gun is too OP! Ya got tune it down! It two shots my shield which has an extra shield health mod. Ya gotta bring DF3NC back!! These shields suck!! Fredrik Thylander killed all the class builds with this gear 2.0 disaster! Oh and let's talk about shotgun dmg or shotgun mechanics because quite frankly you devs have no idea what you're doing. If I have my shield drawn and I am shooting a a target, regardless if it's a red, purple or yellow. If I'm close range I shouldn't be seeing blue or white dmg numbers come up. I should be seeing gold and red coming up. Sorry but your NPC's are bullet sponges. Exotics need to be the most powerful weapon they're exotic for a reason because they are the best weapons in the game. Shotguns are so weak in this game. My God the ACS12 should be the highest dmg output. It shoots 20 to 26 rounds. I should be melting these NPCs, but again I'm not because the devs don't understand gun mechanics. Did any of you do any research? Have any of you shot an ACS12? Because I have at a hanging cow. It tears it apart after the whole clip is fired into it. Do that with any other of your shot guns. It can't do that. This game is whack af! Ya gotta raise the dmg of ALL shotguns. You can't tell me that a dbl barrel does more dmg than the ACS12. It's impossible, hence gun mechanics and how they shoot and work. Like the Lightweight M4 and LVOA-C. Before your studio even breathes or thinks of Division 3 learn about how guns actually work. Hire real combat vets to help you understand how all these work. This game is a dumpster fire and I hope the devs can get their heads outta each other's butts and fix this game.