Crafting anywhere ruins the immersive mode
This is such a stupid oversight on UBIs part that I cant believe it.
With the new update we can craft anywhere, but what's the point in limiting bandage numbers in the immersive experience and having 4-6 syringes as a limitation if you can carry enough plants to start a rain forest any time you want and being able to craft 100 syringes and 50 bandages even during combat in the middle of an enemy base?!
it's like people in Ubi's offices work in two teams that dont communicate - one is playing the game and the other is changing the features.
To solve this I see multiple options:
1) Limit crafting to Bivouacs only (as a toggle option in the immersive mode).
2) place a limit on the number of plants you can carry - say 5 of each kind, to create the sort of limitations like in the consumable inventory.
3) provide an option where even in SP the Map and Inventory menus dont pause the game. At list there will be some risk in changing stuff in menus during combat.
I dont know about you all, but im constantly enough materials to build a nuke and a farm. kinda ruins the experience.