[Suggestions\Ideas] [Nintendo Switch] Ships, Paint Jobs, and Endgame Options
Let us buy digital versions of Cerberus and Scramble in the eShop. (preferably for all versions of the game, but I only have the Switch version, so I'm using it as my guide.)
It'd be great if they are bought as a pair. Since the Fury Cannon(?), Levi(?), etcerera, are already in Collection 1&2, the ship double pack would just need the ships' bodies and wings.
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At least one more of each a prospector ship and a expedition ship, so there's two ships of each of the additional non-exclusive factions.
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A way for custom paint jobs. Such as submitting the texture for approval. They'd need to agree that if it is approved, Ubisoft then has the license to alter the user submitted content as the compony deems appropriate and distribute that user submitted content to Starlink users as public content through methods such as Ubiclub and in-game interfaces.
They approved custom paint jobs should be purchasable using the game's existing currencies, such as cogs or electrum(?).
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Once the player is in the endgame, they should have a setting they can change at any time between the Dreadnaught\Prime spawning and a relaxation mode.
Additionally, after achieving endgame, being able to replay the fight with Grax (for copies of the paint job it unlocks), redoing the Atlas' Most wanted (again, for additional copies of the 'To The Metal' paint job), and any other one-time encounters.
Another good endgame option is to have the ability to turn off the atlas-wide enemy level scaling (the ★ encounters) since all it did is quickly ruin all the time I spent (prior to it be added) carefully placing my facilities.
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The ability to demolish and rebuild the Starlink Towers in the endgame.
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That about sums up all my current ideas and thoughts that aren't entirely bug related.