So I just finished Neptune... disappointed...
Millions amounts of armor just for the sake of "difficulty".
Just like any other rogue agents here.
They have 3-4 medkits that fully restore their armor. Infinite amount of grenades (I counted 17).
Their deflector drone renders them IMMUNE, while our deflector drone reduces damage by 20%... And even if you let it out, they one-shot it out of commission.
Besides, to add to the "difficulty", he has a cleaners' heavy to protect him from the agent...
Just a tedious bounty made heavy by upping the numbers of DPS and armor. The rogue agents are already smarter than any AI, why make them tanks?
I would really want to see improvements for the next set of targets of this manhunt.
Make it challenging by wit, not by force.