I don't understand who decided this is a good idea
JJ and Tiandi:
Have capability to turn any 50/50s offence or combo into counter-attack that requires the attacker to guess.
Every attack I make turns into f?cking counter-attack where I have to guess what they will do during their dodge attack. Every time, I play against them, I just stand still and play the game of what will I do more: parry or eat their light. Cause is there any other point? As HL/aramusha main, after any combo/unblockable fients, all they do is just go into dodge mode where they can i-frame everything. So, doesn't matter if I delay or cancel, cause I still have to guess what will they do.
Compare it to fair dodge attack like Kensei/orochi: yeah, they can dodge my 50/50s, but I can cancel my heavy unblockable and parry them. They guessed wrong. I went on an offensive and managed to trick my opponent by mixing things up. After they get hit, it's reset, now it's against who will start their offence and force a reaction. With JJ and Tiandi it's nothing like that. It's just me forcing them to dodge attack and then guessing.
Jormugandr
He's bad against top tier players, I guess, but with TG changes.. I have hard time winning against them on live, since one mix up eats half of my stamina. then I have to block and dodge everything correctly or I am about to eat 50-80 damage. What's bad about them is that after one offence (failed or not), I HAVE TO take a break and be defensive. Misstimed dodge? good, stay still again or fish out parry, until you're back to full. Whereas they can just feint and punch no problem.
Am i just being biased here? anyone else thinks the way I am? I just can't help but get frustrated with those characters.