Eagle Bearer 2.0 Please don't do this
I have worries about the changes being made in this game and I'm trying to be patient with the content as it comes out slowly and changes from time to time. Unlike some people here, it took me quite a bit of work with very little luck to gain the items I have. Eagle Bearer was a very big deal for me to attain. In fact, after many runs with a group I'm in that basically doesn't exist anymore, a member who already had gotten an Eagle Bearer allowed me to have his second Eagle Bearer. Now they just want to add another one? So that means you have to get another one and the one you have is useless? There has to be a much better way of doing this.
I imagine if Eagle Bearer 1.0 is becoming a paper weight or just a trophy on the wall, that also goes for all the exotics? Guys, when we said we wanted more content, it didn't mean do everything all over again. This is not going to work. The "suck it up, buttercup" ideal isn't favorable in any way. Please tell me I'm not the only one who sees this as an absolute joke.
How hard can it be to allow weapons to scale up? Surely there is more than one or several better solutions. As much as I love some of the exotics I have, I'd rather see replacements of other better items than a 2.0, 3.0, 4.0, etc. When I played Division 1 it was capped at level 30. I'm not sure how it works now, probably similar to Division 2 where gear score kicks in. I would think if there are exotics in Division 1, there aren't 1.0, 2.0, 3.0s and so on. Maybe there are. I don't know.
When the RNG system failed and the recalibration stations failed because you could only adjust one stat, instead of making it possible to adjust all stats or at least more stats, they scrapped it. Now a bunch of stats will no longer appear on certain pieces. This is already after adjusting the pieces where you can't stack stats any longer. How many changes until we have some consistency?
Look, I like the game for the most part. Good story, nice artwork, decent mechanics, but what is going on at HQ? I don't think I've seen a game change their core system this much and this often. I appreciate the fact they recognize things need to change, but I think they're going about it the wrong way. This EB 2.0 is the epitome of a drastic change that does not favor the player "at all".
I do like some of the changes, but they're the harmless type. New gear, areas, more story, stuff like that. I don't like to think I've spent 1200+ hours working on building my characters to basically start all over again at gear score 500/level 30. I've already lost a group of players over this first year.
Scale the exotics or please replace them with something better (new exotics, not new numbers after the name of items)