How to create a viable pk and zhanhu in ten minutes
I think both of them need work, but only minimal: the spine is fine, healthy and strong, only the ribcage needs work to function better than someone recently ran over by a herd of Shugoki.
Peacekeeper:
Problems:
1. Low damage.
2. Weak mixups and some unthreatening tools.
3. No pressure
Changes:
1. Top heavy finishers are unblockable. No reason for them to not be, dagger cancel is useless on them, and Raider also has a similar GB softfeint on his unblockable, with the stuntap still an option (which is still better than dc).
2. Remove the zone's second part. It is such a terrible move that it would be a buff on stamina consumption. Change zone damage to 13 if it would be too much in itself. Also, let it start chains.
3. Finally, change damage values a bit: deep gouge to 1+5 (down from 1+10, 1/s bleed from 2/s bleed), side heavy opener to 25 (up from 20), top heavy opener to 28 (up from 23), heavy finishers to 32 (up from 27), dodge attack to 20 (up from 17). The reason is simple: direct damage is affected by multipliers (revenge, buffs, feats, perks), while bleed doesn't, and it gives more execution chances.
Zhanhu:
Problems:
- Reactable finishers
- Poor risk vs reward offense with low damage
- incomplete pressure
Changes:
1. Change the unblockable light's animation to a similar spin the unblockable heavy has. I am generally bad at parrying (keep struggling with Shugoki), and even I can easily tell the difference between them.
2. Either don't grant a light parry punish on the light finisher, or make it deal very high damage (25-27). I think it deals around 20 now, which is not enough for the risk of taking 40.
3. Make his/her unblockable finishers immedietely restart the offense.
4. The side dodge attacks should deal more damage, around 18. Even if they are fast, nobody will use a 14 damage move which has a 40 damage punish. It doesn't work like a normal unreactable light, it is more likely to be parries, so 18 should be the punish.
5. Finally, make the deflect punch deal 15 damage. It is pathetic right now with no dsmage.