Arrow storm and Stan of Many Moons
So these cards both do massive whole field damage. They should either do less or cost way more energy. Both are at 4, sure they won't take out beefier units one shot, but still both deal massive damage. Yea Stan is generally easy to kill, but started at the back of enemy area he gets at least one blast, yes strategy but when he kills all assassin's most ranged severely hurts any none adult or cartmen kinda beefy. Same with arrow storm just knock the damage down some yes it should be able to kill assassin's maybe mortally wound most range, but soldiers shouldn't be mortally wounded. Or make them cost like 6 or something. To easy to spam for whole field damage.