[PC] List of Things That Broke with Patch V2.13.0.
This is a list of things that I have personally come across or experienced in the game on PC since the latest patch dropped last Thursday. I have provided links to video evidence of the issue whenever possible.
1) Tiandi's kick sometimes no longer knocks down an opponent who is not in revenge.
2) Guarranteed attacks such as a PK bleed after heavy is sometimes no longer a guaranteed attack. This happens randomly.
3) Jormungandr’s recovery after a zone has reverted back to his pre-release state:
Link to a video of the issue and an explanation of the issue:
https://www.reddit.com/r/Competitive...m_source=share
4) Nobushi’s bleed ignores Thick Blood while the Thick Blood feat itself has reverted to its pre-nerf state against all other bleed attacks. Meaning that other characters' bleeds are negated by thick blood even past the 3 seconds its active.
Link to video and bug report:
https://reddit.app.link/2G40X2e5ZZ
5) Fire Flask sometimes falls through the map and completely disappears
6) There is a memory leaking issue that occurs if you play for longer than 2 hours.
Possible bugs. Needs further testing to determine the cause
1) Valkyrie's light finisher does not stop if she is hit in the startup of her attack. Essentially acting as if it has hyper armour. - needs testing as I only had this happen once.
2) Shugoki's run attack can slide around certain objects in the environment instead of bouncing off of them as should be the case – needs further testing.
3) You can get GBed out of your light attacks on a very strict timing during some guaranteed double lights like Shaman’s. - Not sure if this was always the case but I'm seeing more of these instances now than in any other previous post-update period.
Link to clip of Shaman being GBed out of her second double light:
https://clips.twitch.tv/AbrasiveSoli...NerfRedBlaster