Since there are outposts that will spawn helicopters if the enemy triggers the alarm after spotting the player, plants that are being blown away wouldn't help the player break the enemies' line of sight if they're trying to hide in those plants. It's just like how molotov cocktails, flamethrowers and heavy flamers would burn the vegetation with fire propagation since Far Cry 2. It doesn't help the player in terms of stealth. In addition to this, vehicles that were parked or abandoned by the player should raise suspicion and the enemy would be on alert.
Far Cry Instincts, Far Cry Instincts Evolution, Far Cry Instincts Predator and Far Cry Vengeance are the only games in the series that allow dual wielding weapons. Not only you can dual wield sidearms such as M9, Glock and Desert Eagles, but you could also dual wield MP5s and P90s as well. You could also use any single handed gun while climbing ladders. Only in Far Cry Instincts Evolution where we could actually climb stone walls and a collapsed wooden bridge that goes vertical, whereas Far Cry Instincts is just ladders and vines. I don't recall climbing vines in Far Cry 5, but I know we could in Far Cry 3 & 4. I actually miss these features. The first time I played Far Cry 3 back in 2012 when I see Jason Brody running away on a wooden bridge in the prologue, I actually expected Jason to climb the bridge when his hands were holding onto the planks. It's a nice detailed cutscene where he lets go and falls into the river, but I was somewhat disappointed that he didn't climb the bridge.


