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Editor Emitter Bug
Hello,
Using the object emitter on a group of glued objects seems to not work correctly. The object is created, I think, but only the pivot is spawned at the emitter. The rest of the object is off at some random location out of bounds. The camera cannot fly far enough to actually see the object.
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Hi hairyfatback2! Can you provide any screenshots from this issue by chance?
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Can I link a YouTube video here?
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Here's a link to a YouTube video showing exactly what I'm talking about.
https://youtu.be/t0AIi_nOgHc