I can't remember what patch it was in TD1, but I remember when gear sets were changed to the following:
2 pc: utility
3 pc: damage
4 pc: gear set talent
5 pc: increased utility/damage
6 pc: gear set talent
Not saying one way or another that TD2 should go to this formula, but I would like the to know the dev's thought process on not using this formula on current TD2 gear sets.


